URL:
<http://gna.org/bugs/?12150>
Summary: unit direction out of range and movements errors
Project: Warzone Resurrection Project
Submitted by: None
Submitted on: mardi 05.08.2008 à 04:46 CEST
Category: None
Severity: Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email: [EMAIL PROTECTED]
Open/Closed: Open
Discussion Lock: Any
Release: 2.0.10
Operating System: Microsoft Windows
Planned Release: None
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Details:
We were three people playing on a 4 players map T1
and suddenly while the attacks became more intense the game detected an
error.
I was using Vtols for attack and my friends were using ground units i think
:
error: unit direction out of range
error: Assert in Warzone: action.c:1121 : actionUpdateDroid
(psDroid->direction < 360)
error: moveCalcTurn: cur ang out of range
error: Assert in Warzone: move.c:993 : moveCalcTurn ((*pCurr) <
MAKEFRACT(360) && (*pCurr) >= MAKEFRACT(0))
error: buildFeature - feature- 170432 already found at 73, 73
error: Assert in Warzone: feature.c:879 : buildFeature
(!(TILE_HAS_FEATURE(mapTile(mapX+width,mapY+breadth))))
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