URL:
  <http://gna.org/bugs/?12150>

                 Summary: unit direction out of range and movements errors
                 Project: Warzone Resurrection Project
            Submitted by: None
            Submitted on: mardi 05.08.2008 à 04:46 CEST
                Category: None
                Severity: Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: [EMAIL PROTECTED]
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 2.0.10
        Operating System: Microsoft Windows
         Planned Release: None

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Details:

We were three people playing on a 4 players map T1
and suddenly while the attacks became more intense the game detected an
error.
I was using Vtols for attack and my friends were using ground units   i think
:

error:      unit direction out of range
error:      Assert in Warzone: action.c:1121 : actionUpdateDroid
(psDroid->direction < 360)
error:      moveCalcTurn: cur ang out of range
error:      Assert in Warzone: move.c:993 : moveCalcTurn ((*pCurr) <
MAKEFRACT(360) && (*pCurr) >= MAKEFRACT(0))
error:      buildFeature - feature- 170432 already found at 73, 73
error:      Assert in Warzone: feature.c:879 : buildFeature
(!(TILE_HAS_FEATURE(mapTile(mapX+width,mapY+breadth))))





    _______________________________________________________

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