#53: Fixes long trails for flamer weapons
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Reporter: Buginator | Owner:
Type: defect | Status: new
Priority: major | Milestone:
Component: other | Version:
Keywords: | Operating_system: None
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Can someone else confirm, that 2.1 doesn't have the issue of when using
flamers (units/structures), and they attack, sometimes, the flame doesn't
stop.
I know this happens in trunk, and here is a temp fix for it, but it looks
like the newer projectile code is at fault, since I couldn't get it to
happen in 2.1 with my limited testing.
Please see: https://gna.org/bugs/index.php?11063
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Ticket URL: <http://developer.wz2100.net/ticket/53>
Warzone 2100 Trac <http://wz2100.net/>
The Warzone 2100 Resurrection Project
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