#97: Smarter Structure Targeting Patch
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Reporter: Zarel | Type: defect
Status: new | Priority: major
Milestone: 2.1 | Component: other
Version: svn/trunk | Keywords:
Operating_system: All |
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Partially fixes [http://developer.wz2100.net/ticket/95 ticket 95].
This patch fixes a number of structure targeting bugs, and improves
structure targeting in many ways.
- Structures no longer target things they can't shoot because of terrain
blocking. (This fixes the situation where a structure is targeting a
nearby enemy droid it cannot attack, while other faraway but still within
range droids are attacking it)
- Structures will target trucks before unfinished structures, if possible.
- Direct-fire structures can also make use of sensors. (Balance: This
makes missile fortress + wide spectrum sensor as powerful as it was in
1.10, which is significantly more powerful than it is in trunk)
- Structures will attack walls if there are enemy droids/structures behind
them
There are some other minor fixes, but these are the main ones.
--
Ticket URL: <http://developer.wz2100.net/ticket/97>
Warzone 2100 Trac <http://wz2100.net/>
The Warzone 2100 Resurrection Project
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