I would pretty love to have the ability to rate buildings in game. I would like them mainly for the sake of base aesthetics, but it would also make the game play a little bit better.
Example: If you play a MP/Skirmish game and your base is at the bottom of the map, while your base entry is on the top, new vehicles need to drive around the factory. This seems insignificant but some times these 1-3 seconds can decide a fight. It would also solve some other (minor) problems. I had some situations where I could build a cyborg factory horizontally but not vertically. Another thing could may be the "Gate"-Mod. I remember there was the problem, that you must have the gate 2 times, vertically and horizontally. Which would even be difficult, because the entity's rotate in the preview. Another slight improvement would may be Turrets like archangel-rockets. The turret rotation speed is slow as hell, and if you're on the top of the map, it would be advantageous if you could build the rocket emplacements already upside-down. Otherwise on the first encounter, the turrets will need quite some time until they head into the right direction. Now imagine that it would be possible to make buildings rotate able (by pressing a key when you drop the building), we would also need some indicator in which direction the building actually faces. Since the white brackets don't help that much. So, my second suggestion is that we may draw the full building to 50% instead of white braces. Also saving the previous selected direction should be saved somehow, for the sake of comfort/dropping multiple turrets. However, that's just a tiny thought. -- Kamaze _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
