URL:
  <http://gna.org/bugs/?12445>

                 Summary: save game crash
                 Project: Warzone Resurrection Project
            Submitted by: bioinfornatics
            Submitted on: lundi 13.10.2008 à 13:03
                Category: None
                Severity: Important
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 2.1_beta5
        Operating System: GNU/Linux
         Planned Release: None

    _______________________________________________________

Details:


$ warzone2100 --version
Warzone 2100 - Version 2.1_beta5


Is impossible to save or load a game.
The game crash:

$ warzone2100
error   : [getCampaignV] getCampaignV: error while reading file: File not
found
Could not find the frame base for "abort".
Saved dump file to '/tmp/warzone2100.gdmp'


with option --debug all

$ warzone2100 --debug all warzone2100 --savegame
.warzone2100-2.1/savegame/mission\ 3.gam
wz      : [main] Using language:
wz      : [initialize_ConfigDir] Write dir: /home/Jonathan/.warzone2100-2.1/
wz      : [initialize_ConfigDir] Base dir: /usr/bin/
wz      : [main] Warzone 2100 - Version 2.1_beta5
fog     : [war_SetFog] Visual fog turned OFF
fog     : [setRevealStatus] avSetRevealStatus: Setting reveal to ON
main    : [main] initializing
wz      : [registry_load] Loading the registry from config
wz      : [registry_load] Parsing the registry from config
wz      : [setLanguage] Setting language to "System locale" ()
wz      : [setLocaleUnix] Requested locale "", got "fr_FR.UTF-8" instead
fog     : [war_SetFog] Visual fog turned OFF
fog     : [setRevealStatus] avSetRevealStatus: Setting reveal to ON
fog     : [avSetStatus] avSetStatus: Setting fog of war ON
3d      : [setTextureSize] texture size set to 64
wz      : [registry_save] Saving the registry to config
wz      : [saveFile] We are to write (config) of size 633
wz      : [saveFile] Successfully wrote to
/home/Jonathan/.warzone2100-2.1//config with 633 bytes
wz      : [registry_save] Saving the registry to config
wz      : [saveFile] We are to write (config) of size 633
wz      : [saveFile] Successfully wrote to
/home/Jonathan/.warzone2100-2.1//config with 633 bytes
net     : [NETinit] NETinit
net     : [NETinit] NETPLAY: Init called, MORNIN'
wz      : [saveConfig] Writing prefs to registry
wz      : [registry_save] Saving the registry to config
wz      : [saveFile] We are to write (config) of size 633
wz      : [saveFile] Successfully wrote to
/home/Jonathan/.warzone2100-2.1//config with 633 bytes
wz      : [registerSearchPath] registerSearchPath: Registering
/home/Jonathan/.warzone2100-2.1/ at priority 2
wz      : [rebuildSearchPath] rebuildSearchPath: Cleaning up
wz      : [rebuildSearchPath] rebuildSearchPath: Switching to multiplay mods
wz      : [registerSearchPath] registerSearchPath: Registering /usr/data/ at
priority 3
wz      : [rebuildSearchPath] rebuildSearchPath: Cleaning up
wz      : [rebuildSearchPath] rebuildSearchPath: Switching to multiplay mods
wz      : [registerSearchPath] registerSearchPath: Registering
/usr/share/warzone2100/ at priority 4
wz      : [rebuildSearchPath] rebuildSearchPath: Cleaning up
wz      : [rebuildSearchPath] rebuildSearchPath: Switching to multiplay mods
wz      : [printSearchPath] Search paths:
wz      : [printSearchPath]     [/home/Jonathan/.warzone2100-2.1/]
wz      : [printSearchPath]     [/usr/share/warzone2100/mp.wz]
wz      : [printSearchPath]     [/usr/share/warzone2100/]
wz      : [printSearchPath]     [/usr/share/warzone2100/warzone.wz]
wz      : [scanDataDirs] gamedesc.lev found at
/usr/share/warzone2100/warzone.wz
3d      : [screenInitialise] OpenGL extensions supported:
3d      : [screenInitialise]   * OpenGL 1.2 is supported!
3d      : [screenInitialise]   * OpenGL 1.3 is supported!
3d      : [screenInitialise]   * OpenGL 1.4 is supported!
3d      : [screenInitialise]   * OpenGL 1.5 is supported!
3d      : [screenInitialise]   * OpenGL 2.0 is supported!
3d      : [screenInitialise]   * OpenGL 2.1 is supported!
3d      : [screenInitialise]   * Texture compression supported.
3d      : [screenInitialise]   * Stencil wrap supported.
wz      : [loadLevFile] Loading lev file: gamedesc.lev
wz      : [loadLevFile] Loading lev file: addon.lev
fog     : [war_SetFog] Visual fog turned OFF
fog     : [setRevealStatus] avSetRevealStatus: Setting reveal to ON
texture : [pie_TexInit] pie_TexInit successful - initialized 128 texture
pages
texture : [pie_Initialise] Texture compression: Yes
3d      : [iV_RenderAssign] iV_RenderAssign: flags 1; xcentre 416; ycentre
312; buffer (nil)
video   : [pie_SetGammaValue] pie_SetGammaValue(1.000000)
sound   : [PrintOpenALVersion] OpenAL Vendor: OpenAL Community
sound   : [PrintOpenALVersion] OpenAL Version: 1.1
sound   : [PrintOpenALVersion] OpenAL Renderer: Software
sound   : [PrintOpenALVersion] OpenAL Extensions: ALC_EXT_capture
AL_EXT_capture AL_EXT_vorbis AL_LOKI_quadriphonic AL_LOKI_play_position
AL_LOKI_WAVE_format AL_LOKI_IMA_ADPCM_format AL_LOKI_buffer_data_callback
ALC_LOKI_audio_channel
never   : [PlayList_Read] sound_LoadTrackFromFile:
PHYSFS_openRead("music/music.wpl") failed with error: File not found
never   : [iV_initializeGLC] glcGenContext() succesful: _glcContext = 1
never   : [iV_initializeGLC] iV_initializeGLC: Successfully selected font
family DejaVu Sans Mono as regular font
never   : [iV_initializeGLC] iV_initializeGLC: Successfully selected the
"Book" font face of font family DejaVu Sans Mono
never   : [iV_initializeGLC] iV_initializeGLC: Successfully selected font
family DejaVu Sans Mono for the bold font
never   : [iV_initializeGLC] iV_initializeGLC: Successfully selected the
"Bold" font face of font family DejaVu Sans Mono
never   : [iV_initializeGLC] finished initializing GLC
error   : [openLoadFile] file savegame//.warzone2100-2.1/savegame/mission
3.gam could not be opened: File not found
error   : [openLoadFile] Assert in Warzone: frame.c:308 (!"unable to open
file"), last script event: ''
main    : [main] Entering main loop

warning: the debug information found in
"/usr/lib/debug//usr/bin/warzone2100.debug" does not match
"/usr/bin/warzone2100" (CRC mismatch).


warning: the debug information found in
"/usr/lib/debug/usr/bin/warzone2100.debug" does not match
"/usr/bin/warzone2100" (CRC mismatch).

Missing separate debuginfo for /usr/bin/warzone2100
Try: yum --enablerepo='*-debuginfo' install
/usr/lib/debug/.build-id/e3/74553f1aecfd7d64b930486ece14d52b80cb20.debug
Could not find the frame base for "__libc_start_main".
Could not find the frame base for "__libc_start_main".
Saved dump file to '/tmp/warzone2100.gdmp'
Erreur de segmentation



# /usr/lib/debug/usr/bin/warzone2100.debug
-bash: /usr/lib/debug/usr/bin/warzone2100.debug: : bad ELF interpreter:
Aucun fichier ou dossier de ce type
# ls -al /usr/lib/debug/usr/bin/warzone2100.debug
-rwxr-xr-x 1 root root 6033464 oct  5 15:19
/usr/lib/debug/usr/bin/warzone2100.debug
# file /usr/lib/debug/usr/bin/warzone2100.debug
/usr/lib/debug/usr/bin/warzone2100.debug: ELF 64-bit LSB executable, x86-64,
version 1 (SYSV), dynamically linked (uses shared libs), for GNU/Linux 2.6.9,
not stripped






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