#105: Disable AI routine that is supposed to take over for a dropped player
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Reporter: Buginator | Owner:
Type: defect | Status: new
Priority: blocker | Milestone: 2.1
Component: Engine: Scripting | Version: svn/trunk
Keywords: | Operating_system: None
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This bug has been with us for a long time.
The AI sometimes takes over a human player, when another human player
dropped.
It also doesn't make sense for the AI to take over a dropped player, since
when a player drops, everything but a few walls (BTW, *why* is it we leave
the walls??) are blown up.
So the AI doesn't have anything to take control over, and I am guessing
this is part of the bug.
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Ticket URL: <http://developer.wz2100.net/ticket/105>
Warzone 2100 Trac <http://wz2100.net/>
The Warzone 2100 Resurrection Project
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