On Sun, Oct 26, 2008 at 7:33 PM, bugs buggy <[EMAIL PROTECTED]> wrote: > I have modified the roadmaps to make them more realistic.
Good. Should we retire the wiki page? > Look at http://developer.wz2100.net/roadmap > > AFAIK, roadmaps are not supposed to be wish lists, and that is what > they were before... > > Where did the original goals come from anyway? >From discussions we had on this list, IIRC. > In case people want to make comments, I have posted the revised roadmap below. > > > 2.2: > ==FMV Campaign Release. == > Fully integrated and working videos (FMVs)*. > New maps from the community. > New music from the community. > A well defined, future-proof savegame format. > Easier way to edit game data and create mods. > Pie importers / exporters / converters. > Multiweapon structures and droids enabled. > > Hardware requirement: Hardware-accelerated OpenGL 1.2 or higher. > *Video Card must support GL_TEXTURE_RECTANGLE_ARB for working FMVs. > > 2.3: > ==The enhanced GUI release== > Have a better user interface throughout the game. > Improve path-finding. > Improved graphics. There will be improved path-finding for 2.2 already. Easier way to edit game data... I think this is still quite a way to go (Warzone Studio). The same may be the case for savegame format, depending on which solution we choose to go with. - Per _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
