#131: Adds weapon range display to the sensor display routine
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Reporter: Buginator | Owner:
Type: enhancement | Status: new
Priority: minor | Milestone: 2.2
Component: Engine: Graphics | Version: svn/trunk
Keywords: | Operating_system: All
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Here is a old patch that I forgot about.
It just displays the long range area of the weapon in slot 0.
I also changed it so the blue laser splats are for sensors, and the
explosion type splats are for weapons.
I also skip every 7 units for sensors, and skip every 8 units for the
weapons. It could be increased to higher than that also.
The plan was to make it toggle pretty much the same way for the sensors,
but I am not so sure it is best to make another keymap option, so I left
it use the same option we have now. (shift F12)
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Ticket URL: <http://developer.wz2100.net/ticket/131>
Warzone 2100 Trac <http://wz2100.net/>
The Warzone 2100 Resurrection Project
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