URL: <http://gna.org/bugs/?12786>
Summary: Crashes while loading skirmish game Project: Warzone Resurrection Project Submitted by: None Submitted on: Friday 12/26/08 at 10:39 CET Category: None Severity: Important Priority: 5 - Normal Status: None Assigned to: None Originator Email: nym...@gmail.com Open/Closed: Open Discussion Lock: Any Release: 2.1.0 Operating System: Microsoft Windows Planned Release: None _______________________________________________________ Details: Warzone crashes while loading skirmish game. I used debug version to obtain the log. An earlier version, 2.0.6, worked on my system. Flags used: --debug all --debugfile C:\wzdebug.txt Game settings (unmodified): Difficulty: normal Unit colour: green Language: English (although some of the text appear in Finnish, which is my system language) Reverse mouse: on Screen shake: off Fog: fog of war Subtitles: off (unavailable) Video playback: full Shadows: on Video mode: fullscreen Resolution: 640x480 Trap cursor: off Texture size: 64 Skirmish game options were: Map: Sk-Rush Fog: distance fog Alliances: none Power: medium Base: start with bases My system (a desktop comp): OS: Win XP service pack 3 (Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)) Processor: AMD Athlon 64 3200+ Memory: 1 GB DDR RAM Video: NVidia GeForce 6600 256 MB The error message (which indicated a runtime error in the non-debug version): Assertion failed! Program: C:\Program Files\Warzone 2100\warzone2100.exe File: script_parser.y Line: 5839 Expression: 0 I'm attaching the debug log and stderr files. stdout is empty. I'm attaching an excerpt from dxdiag... --------------- Display Devices --------------- Card name: NVIDIA GeForce 6600 Manufacturer: NVIDIA Chip type: GeForce 6600 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_00F2&SUBSYS_98901462&REV_A2 Display Memory: 256.0 MB Current Mode: 1680 x 1050 (32 bit) (60Hz) Monitor: Plug and Play -näyttö Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0011.7516 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 5/2/2008 21:46:00, 6108160 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: - Mini VDD: nv4_mini.sys Mini VDD Date: 5/2/2008 21:46:00, 6554496 bytes Device Identifier: {D7B71E3E-43B2-11CF-8E6A-9BB803C2CB35} Vendor ID: 0x10DE Device ID: 0x00F2 SubSys ID: 0x98901462 Revision ID: 0x00A2 Revision ID: 0x00A2 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: Realtek AC97 Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_1106&DEV_3059&SUBSYS_812A1043&REV_60 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: ALCXWDM.SYS Driver Version: 5.10.0000.5440 (English) Driver Attributes: Final Retail WHQL Logo'd: No Date and Size: 3/9/2004 11:04:48, 601100 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 192000 Static/Strm HW Mix Bufs: 33, 31 Static/Strm HW 3D Bufs: 33, 31 HW Memory: 0 Voice Management: Yes EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Friday 12/26/08 at 10:39 CET Name: wzdebug.txt Size: 120kB By: None <http://gna.org/bugs/download.php?file_id=5125> ------------------------------------------------------- Date: Friday 12/26/08 at 10:39 CET Name: stderr.txt Size: 120kB By: None <http://gna.org/bugs/download.php?file_id=5126> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?12786> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev