#273: Server crashes if more than 6 players join a game --------------------------------+------------------------------------------- Reporter: Per | Owner: Per Type: defect | Status: accepted Priority: major | Milestone: 2.2 Component: Engine: Networking | Version: 2.1.1 Keywords: mp crash | Operating_system: All/Non-Specific Blockedby: | Blocking: --------------------------------+------------------------------------------- Changes (by Per):
* owner: => Per * status: new => accepted Comment: I should add by way of explanation that the bug is that the connection count overflows the maximum size of the connected_bsocket array. There is also another bug fix included, which makes the game not crash if connected_bsocket[i] == NULL, which is a rather strange case that I have only seen once. -- Ticket URL: <http://developer.wz2100.net/ticket/273#comment:1> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Resurrection Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev