#274: mapLoad() rewrite
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Reporter: Per | Owner:
Type: defect | Status: new
Priority: major | Milestone: 2.2
Component: other | Version: svn/trunk
Keywords: | Operating_system: All/Non-Specific
Blockedby: | Blocking:
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I am doing this work in parts, because it started to involved some other
parts of the code as well.
This first patch rewrite mapLoad() to access the map file directly with
Physfs instead of casting structs at a memory buffer, cleaning up its API
as well as its operation.
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Ticket URL: <http://developer.wz2100.net/ticket/274>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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