#274: mapLoad() rewrite
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 Reporter:  Per     |              Owner:                  
     Type:  defect  |             Status:  new             
 Priority:  major   |          Milestone:  2.2             
Component:  other   |            Version:  svn/trunk       
 Keywords:          |   Operating_system:  All/Non-Specific
Blockedby:          |           Blocking:                  
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 I am doing this work in parts, because it started to involved some other
 parts of the code as well.

 This first patch rewrite mapLoad() to access the map file directly with
 Physfs instead of casting structs at a memory buffer, cleaning up its API
 as well as its operation.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/274>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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