> Commit Rebalance 0.4.1 > Changelog: > - Cyborgs further balanced. Not only should they be usable, they should be > fairly well balanced within themselves now (Next: VTOLs!) > - Weapon multipliers massively rearranged. > - Cannons/Rails split from Rockets/Missiles, no longer both anti-tank.
The changes look good. As far as I can tell. What I would really like is a more detailed breakdown of the changes. I do *not* want to be guessing what has changed, and I am not going to start parsing the changes by hand. It would also be nice with some discussion in advance (eg on the forums) of such changes. - Per _______________________________________________ Warzone-dev mailing list Warzoneemail@example.com https://mail.gna.org/listinfo/warzone-dev