#570: icon missing from the trunk? r7648 --------------------------------+------------------------------------------- Reporter: jaakan | Type: defect Status: new | Priority: major Milestone: unspecified | Component: Build system Version: svn/trunk | Keywords: Operating_system: GNU/Linux | Blockedby: Blocking: | --------------------------------+------------------------------------------- Changes (by Zarel):
* cc: warzone-...@… (added) Old description: > ... > D icons/warzone2100.svg > ... > Updated to revision 7648. > > .... > > Making all in icons > make[2]: Entering directory `/root/warzone/icons' > make[2]: *** No rule to make target `warzone2100.svg', needed by `all- > am'. Stop. > make[2]: Leaving directory `/root/warzone/icons' > make[1]: *** [all-recursive] Error 1 > make[1]: Leaving directory `/root/warzone' > make: *** [all] Error 2 > > mythbutu x64 > Q6600, 2Gb ram, NV8400 New description: {{{ ... D icons/warzone2100.svg ... Updated to revision 7648. .... Making all in icons make[2]: Entering directory `/root/warzone/icons' make[2]: *** No rule to make target `warzone2100.svg', needed by `all-am'. Stop. make[2]: Leaving directory `/root/warzone/icons' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/root/warzone' make: *** [all] Error 2 }}} mythbutu x64 Q6600, 2Gb ram, NV8400 -- Comment: I can't fix this, since I'm getting errors when I try to compile. {{{ netplay.c: In function `socketListen': netplay.c:934: warning: unused variable `ipv6_v6only' netplay.c:1005: warning: control reaches end of non-void function netplay.c: At top level: netplay.c:1007: error: syntax error before "if" netplay.c:1015: error: syntax error before '->' token netplay.c:1015: warning: type defaults to `int' in declaration of `closesocket' netplay.c:1015: error: conflicting types for 'closesocket' C:/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/winsock2.h:538: error: previous declaration of 'closesocket' was here netplay.c:1015: error: conflicting types for 'closesocket' C:/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/winsock2.h:538: error: previous declaration of 'closesocket' was here netplay.c:1015: warning: data definition has no type or storage class netplay.c:1019: error: syntax error before '->' token netplay.c:1031: error: syntax error before '->' token netplay.c:1031: warning: type defaults to `int' in declaration of `closesocket' netplay.c:1031: warning: data definition has no type or storage class netplay.c:1035: error: syntax error before '->' token mingw32-make[2]: *** [netplay.o] Error 1 mingw32-make[2]: Leaving directory `D:/Zarel/Warzone/warzone/lib/netplay' mingw32-make[1]: *** [netplay] Error 2 mingw32-make[1]: Leaving directory `D:/Zarel/Warzone/warzone/lib' mingw32-make: *** [lib] Error 2 }}} Also, this is... Giel's fault, I think. I only removed it because he said it wasn't used anywhere. <_< -- Ticket URL: <http://developer.wz2100.net/ticket/570#comment:1> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Resurrection Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev