#636: Shared sensors among allies
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 Reporter:  Per            |              Owner:                  
     Type:  defect         |             Status:  new             
 Priority:  major          |          Milestone:  unspecified     
Component:  Engine: other  |            Version:  svn/trunk       
 Keywords:  sensors teams  |   Operating_system:  All/Non-Specific
Blockedby:                 |           Blocking:                  
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Comment(by Buginator):

 Will this only be used for locked teams?

 Also, if this fails: ASSERT(object != NULL, "Invalid pointer");
 We will crash in a release build.  Perhaps change that to
 ASSERT_OR_RETURN?

 Oh, and you might want to add a assert check to make sure player is in
 range?

-- 
Ticket URL: <http://developer.wz2100.net/ticket/636#comment:1>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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