#636: Shared sensors among allies
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Reporter: Per | Owner:
Type: defect | Status: new
Priority: major | Milestone: unspecified
Component: Engine: other | Version: svn/trunk
Keywords: sensors teams | Operating_system: All/Non-Specific
Blockedby: | Blocking:
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Comment(by Buginator):
Will this only be used for locked teams?
Also, if this fails: ASSERT(object != NULL, "Invalid pointer");
We will crash in a release build. Perhaps change that to
ASSERT_OR_RETURN?
Oh, and you might want to add a assert check to make sure player is in
range?
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Ticket URL: <http://developer.wz2100.net/ticket/636#comment:1>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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