#916: Repeatable crash on OSX
------------------------------------------+---------------------------------
        Reporter:  par...@…               |        Type:  defect                
          Status:  new                    |    Priority:  major                 
       Milestone:  unspecified            |   Component:  Engine: Scripting / AI
         Version:  2.2.2                  |    Keywords:                        
Operating_system:  Mac OS                 |   Blockedby:                        
        Blocking:                         |  
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 I wish I could tell you which mission number this is on - it's in the
 first "area", probably 4th mission.  Where the New Paradigm starts
 attacking your first base.

 At the point where you're briefed about the enemy getting reinforcements
 by air, and to take control of the airstrips, the game crashes.  (ie. just
 before it opens the briefing)

 Fortunately, I started from the command line... so I have some useful (I
 hope) debugging information:  (it gives me a .c file and the line
 number...)

 error   |10:19:58: [scrValDefLoad] Sound ID not available  not found
 error   |10:21:25: [scrRemoveMessage] cannot find message - C1C_LZ2
 error   |10:21:25: [scrRemoveMessage] Assert in Warzone:
 /Users/freddie/Documents/Programming/2.2.2/macosx/../src/scriptfuncs.c:1412
 (psMessage), last script event: 'N/A'
 /Users/freddie/Documents/Programming/2.2.2/macosx/../src/scriptfuncs.c:1412:
 failed assertion `psMessage'
 Abort trap

-- 
Ticket URL: <http://developer.wz2100.net/ticket/916>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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