On 10/10/09, bugs buggy <buginxx...@xxxxx> wrote:
> On 9/16/09, jurgf...@xxxx <jurgf...@xxxxxxx> wrote:
>  >
>  > Hi all : ),
>  > i would like to do a Old School Mod with the v1.10 stats folder "only".
>  > And now i wanna ask for the SVN permission (i got SVN access).
>  > There are many Players outside which dont like the new balance...
>  > ... whatever the reason is, but i know that : ).
>  > So, what do you think about it?
>  > Its a good idea for sure ; ).
>  >
>  > -- Delphinio
>
>
> Delphinio, the mod's banner is too big, and also could be a (c)
>  violation.   I do not think it will be allowed in Debian, so that
>  pretty much means we need to change the file ASAP or remove the mod.
>
>  
> http://warzone2100.svn.sourceforge.net/viewvc/warzone2100/branches/2.2/data/mods/multiplay/original/images/frontend0.png?revision=8184&view=markup
>
>  Also, when you brand the mods, you write "made by..." and not
>  "packaged by..."  There is a difference.
>
>

Note, Zarel fixed the above issue.

http://warzone2100.svn.sourceforge.net/viewvc/warzone2100/branches/2.2/data/mods/multiplay/original/images/frontend0.png?revision=8255&view=markup

We need these strings in LANG_DUTCH, and  LANG_GERMAN for the NSIS script.

  LangString TEXT_SecOriginalMod ${LANG_ENGLISH} "Original 1.10 balance"
  LangString DESC_SecOriginalMod ${LANG_ENGLISH} "Play the game with
the original 1.10 version balance stats."


>  There is no real need to do this, you have your name in the AUTHORS
>  file, like everyone else, and if need be, we could throw up a 'credits
>  button' one of these days.
>
>  For the NTW mod, you changed the AI to BP, and this screws up debug
>  builds of the game.  It asserts pretty much as soon as you start
>  playing a game.
>
>  Also, care to explain what is going on here:
>  
> http://warzone2100.svn.sourceforge.net/viewvc/warzone2100/branches/2.2/data/mods/multiplay/ntw/images/frontend0.png?revision=8058&view=markup
>  I have no idea what that logo is, and I don't mean to offend you, but
>  it looks pretty bad compared to what we are using now.
>

Still needs to be fixed.

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