#1251: Crash when hosting a game on a 64 bit system
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Reporter: p...@… | Type: defect
Status: new | Priority: major
Milestone: unspecified | Component: other
Version: 2.3 beta 4 | Keywords:
Operating_system: GNU/Linux | Blockedby:
Blocking: |
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I have experienced crashes when hosting a multiplayer game (over LAN
against a human and two AIs) on 64 bit Debian GNU/Linux.
It takes some time until the game crashes, more than an hour. I have seen
this problem on both 64 bit machines I used. It did not occour when the
game was hosted on a 32 bit machine and the 64 bit machine joined the
game.
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Ticket URL: <http://developer.wz2100.net/ticket/1251>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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