#1251: Crash when hosting a game on a 64 bit system
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        Reporter:  p...@…        |        Type:  defect
          Status:  new          |    Priority:  major 
       Milestone:  unspecified  |   Component:  other 
         Version:  2.3 beta 4   |    Keywords:        
Operating_system:  GNU/Linux    |   Blockedby:        
        Blocking:               |  
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 I have experienced crashes when hosting a multiplayer game (over LAN
 against a human and two AIs) on 64 bit Debian GNU/Linux.
 It takes some time until the game crashes, more than an hour. I have seen
 this problem on both 64 bit machines I used. It did not occour when the
 game was hosted on a 32 bit machine and the 64 bit machine joined the
 game.

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Ticket URL: <http://developer.wz2100.net/ticket/1251>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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