#1328: Netcode errors in MP game (Send,Check functions)
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Reporter: Terminator | Type: defect
Status: new | Priority: major
Milestone: 2.3 | Component: Engine: Networking
Version: 2.3 beta 5 | Keywords:
Operating_system: Microsoft Windows | Blockedby:
Blocking: |
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50mb of stderr.txt with this. I played with 3 ppls vs. 4 BOTs
{{{
info |12:16:49: [sendCheck] Couldn't sendStructureCheck() Sent = 14366,
Recv = 33304
info |12:16:49: [sendCheck] Couldn't sendPowerCheck() Sent = 14366,
Recv = 33304
info |12:16:49: [sendCheck] Couldn't sendScoreCheck() Sent = 14366,
Recv = 33304
info |12:16:49: [sendCheck] Couldn't sendPing() Sent = 14366, Recv =
33304
info |12:16:49: [sendCheck] Couldn't sendDroidCheck() Sent = 14366,
Recv = 33304
info |12:16:49: [sendCheck] Couldn't sendStructureCheck() Sent = 14366,
Recv = 33304
info |12:16:49: [sendCheck] Couldn't sendPowerCheck() Sent = 14366,
Recv = 33304
info |12:16:49: [sendCheck] Couldn't sendScoreCheck() Sent = 14366,
Recv = 33304
info |12:16:49: [sendCheck] Couldn't sendPing() Sent = 14366, Recv =
33304
info |12:16:49: [sendCheck] Couldn't sendDroidCheck() Sent = 14366,
Recv = 33304
info |12:16:49: [sendCheck] Couldn't sendStructureCheck() Sent = 14366,
Recv = 33304
info |12:16:49: [sendCheck] Couldn't sendPowerCheck() Sent = 14366,
Recv = 33304
info |12:16:49: [sendCheck] Couldn't sendScoreCheck() Sent = 14366,
Recv = 33304
info |12:16:49: [sendCheck] Couldn't sendPing() Sent = 14366, Recv =
33304
}}}
--
Ticket URL: <http://developer.wz2100.net/ticket/1328>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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