#1376: nexus turrent Assert
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Reporter: Ai_Tak | Type: bug
Status: new | Priority: major
Milestone: unspecified | Component: Engine: other
Version: 2.3 beta 5 (unsupported!) | Keywords: nexus
Operating_system: All/Non-Specific | Blockedby:
Blocking: |
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I took over a few AI structures near some of their oil wells, they sent a
truck to build more defenses, the truck was building something before it
was destroyed (rather than taken over). Nexus attacks were then focused on
the partially complete structure. I'm not sure if it still accruing power
or if the build process was actually started (I thought accruing before
building had been eliminated...) If it wasn't finished accruing, then it
would have disappeared eventually. It did disappear after a short time,
but I'm not sure what caused it. The game crashed the instant it
disappeared.
stderr.txt:
error |04:06:42: [justBeenHitByEW] justBeenHitByEW: unknown object type
error |04:06:42: [justBeenHitByEW] Assert in Warzone:
../../../src/projectile.c:1941 (!"unknown object type"), last script
event: '16 (CALL_STRUCT_DESTROYED)'
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Ticket URL: <http://developer.wz2100.net/ticket/1376>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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