#1534: Unit shadows projected off map (linux x86_64)
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Reporter: seisa...@… | Type: bug
Status: new | Priority: major
Milestone: unspecified | Component: Engine: Graphics
Version: 2.2.4 | Keywords: video, shadows, map,
off screen, graphics, units
Operating_system: GNU/Linux | Blockedby:
Blocking: |
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When units are moving along the left side of a map, their shadows are
projected in the orange void outside of the map. Screenshot attached.
OS: Linux valence-arch 2.6.32-ARCH #1 SMP PREEMPT Fri Jan 29 09:10:49 CET
2010 x86_64 Intel(R) Core(TM)2 Duo CPU P7450 @ 2.13GHz GenuineIntel
GNU/Linux
Video Cards: 02:00.0 VGA compatible controller: nVidia Corporation G98
[GeForce 9200M GS] (rv a1)
03:00.0 VGA compatible controller: nVidia Corporation C79 [GeForce 9400M
G] (re b1)
Video Driver: Official Linux Nvidia Driver v190.53 with libvdpau v0.3 and
mesa-git
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Ticket URL: <http://developer.wz2100.net/ticket/1534>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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