Today we bring you Beta 10.

More bugs were squashed, multiplayer sync improvements and for more
information, see the changelog. :)

Note, when playing multiplayer games, you will see some "info" log
lines, these are NOT errors or warnings, it is to help us track down
issues that were reported in trac.
If you have a multiplayer problem, that has to do with drops / kicks /
sync issues, then we need all your logs to help us track down the
issue.

The logs are stderr.txt, stdout.txt (if present), and in your config
directory, netplay-xxx_yyy.log where xxx is the month & day, and yyy =
hour/min/sec that you played the game.
Be sure to attach all files, and the warzone2100.rpt file, (if it
crashes), in your bug reports. Don't zip them please!

Your config directory is in ~/.warzone2100-2.3 for linux,
c:\My Documents\Warzone 2100-2.3 for windows, and
~/Library/Application Support/Warzone 2100-2.3 for macs.
stdout.txt and stderr.txt are only available on windows.
For linux and macs, use --debugfile filename.txt to capture the log
files, and upload that.

The Windows installer for this release was built on a different system
than those of Beta 5 - Beta 9, please report any irregularities. If
your virus scanner complains about it, please report it to the maker
as a false positive (and tell us, so we can report it to them as
well). The installer is cross-compiled on a Linux system, the hosting
is done on Linux, the file never even touched a Windows system before
the download.

NOTE: it has come to our attention, that you should uninstall the
previous version of the game, before installing the new version, since
some filenames have changed, and you will have some broken links /
shortcuts if you don't uninstall it. This will not break the game,
just the shortcuts/links will be wrong, and this is windows only.

Bug Reports:
As usual, we need bug reports to fix problems in the game. Please note
that we use tickets only to track bugs, for discussions about how
features should work and feature requests we have a dedicated forum
section.

For bug reports, see BugReporting for details, in short:

    * Search the existing tickets for your problem, if the problem has
already been fixed in SVN, the ticket will be closed.
    * If there is an open one already, feel free to add more info to it.
    * If there is no report yet, make a new ticket.
    * Be as detailed as possible in both summary and description, and
either log in with your forum account or leave an email address so we
can contact you if we need more information.
    * The more information we have, the easier it is to fix problems,
so include savegames/instructions to reproduce the bug, crashdumps,
backtraces, screenshots for graphical problems... if you have.
    * When you attach files to a ticket, please add each text/image
file separately and uncompressed, so we can view them easily in trac
(savegames can and should be zipped, they consist of name.gam,
possibly name.es, and the files in the name/ folder).


Download:
As usual, downloads can be found on our download page.


Changelog:

2010-02-07: Version 2.3 beta 10

    * General:
          o Change: Add mod list to crash report file (r9651)
          o Fix: Various warnings and asserts (r9494, r9500)
          o Fix: Redundant components being still available if
researched after being made redundant (#1462, r9492)
          o Fix: Now also oil derricks are darkened by true fog of war
and pulse when selected (r9543)
          o Fix: Clear teams when loading from in-game menu (r9541)
          o Fix: Unbuilt structures and walls should not confer
visibility (r9537, #1483)
          o Fix: Sensor in range check bug (r9531)
          o Fix: Sound related crash on exit (r9528, #1444)
          o Fix: Structures popping in and out of true fog of war
darkness (r9502)
          o Fix: Only play detection samples when that person found
the power resource / artifact (r9596, r9643, #1496 )
    * Multiplayer:
          o Change: Add sync counters to help diagnose when we can't
sync anymore due to the packet size exceeding our limits. This is in
netplay-xxxx_yyyy.log in your config directory! (r9584)
          o Change: "netplay.log" to now be "netplay-xxxx_yyyyyy.log"
where xxxx = month&day and yyyyyy = hour&min&sec (r9645)
          o Fix: When player drops, make sure to destroy everything
they had (r9644, #1020)
          o Fix: Fix kicking issues when players tried to play a game
when they came from a previous game (r9603)
          o Fix: Network synchronization updates was broken for most
orders (r9681, #1505, #1516)
          o Fix: Remove disabled players from skirmish games with
scavengers turned on (r9724)
    * Skirmish:
          o Fix: The Wide Spectrum Sensor no longer works as a
Counterbattery sensor as this allowed cheating (r9560)
          o Fix: Workaround for bug that made AI stop research
sometimes fixed (r9534)
          o Fix: Some AI unit templates had multiple turrets, but
shouldn't have (r9605, #1510)
          o Fix: Scoreboard should be more accurate (r9587, #1500)
          o Fix: Scavenger AI is now active again (r9692, #1550)
    * Graphics:
          o Change: Clear frame buffer on start and exit (r9634)
          o Fix: Use correct coordinates for menu, radar, selection box (r9555)
    * Translations:
          o Fix a string for translating (r9511)
          o Updated: Spanish (r9512, r9558), Estonian (r9513, r9613),
Russian (r9552), Ukrainian (r9601), Croatian (r9653)

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