On Friday, 26 February 2010 at 21:50, [email protected] 
wrote:
> Revision: 10028
>           
> http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10028&view=rev
> Author:   the_cybersphinx
> Date:     2010-02-26 21:50:37 +0000 (Fri, 26 Feb 2010)
> 
> Log Message:
> -----------
> Use the system's version of GLee, if available.
> 
> Require at least 5.4, since that's what we have included. If not detected, we
> use the integrated copy as before.
> 
> Modified Paths:
> --------------
>     trunk/configure.ac
>     trunk/lib/ivis_opengl/Makefile.am
>     trunk/lib/ivis_opengl/pieblitfunc.c
>     trunk/lib/ivis_opengl/piedraw.c
>     trunk/lib/ivis_opengl/piefunc.c
>     trunk/lib/ivis_opengl/piematrix.c
>     trunk/lib/ivis_opengl/piemode.c
>     trunk/lib/ivis_opengl/piestate.c
>     trunk/lib/ivis_opengl/screen.c
>     trunk/lib/ivis_opengl/tex.c
>     trunk/lib/ivis_opengl/textdraw.c
>     trunk/lib/sequence/Makefile.am
>     trunk/lib/sequence/sequence.c
>     trunk/src/Makefile.am
>     trunk/src/multiint.c
>     trunk/src/texture.c

Oh, I've changed the includes for GLee.h to <GLee.h>, so I guess the other
build systems have to be fixed now. For lib/sequence/ and src/, add
lib/ivis_opengl/ to the include dirs.

I also intend to commit this to 2.3 soon, after the broken stuff is fixed.

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