#1654: Use world coordinates for paths
--------------------------------------+-------------------------------------
 Reporter:  Per                       |              Owner:                  
     Type:  patch                     |             Status:  new             
 Priority:  major                     |          Milestone:  3.0             
Component:  Engine: other             |            Version:  svn/trunk       
 Keywords:  path-finding A* movement  |   Operating_system:  All/Non-Specific
Blockedby:                            |           Blocking:                  
--------------------------------------+-------------------------------------
 This patch changes path-finding from map/tile coordinates (no intra-tile
 precision) to world coordinates (7bit precision). It removes a lot of
 casting to world coordinates throughout the code, and allows for
 manipulating the world coordinates when generating paths.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/1654>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev

Reply via email to