#1654: Use world coordinates for paths
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Reporter: Per | Owner:
Type: patch | Status: new
Priority: major | Milestone: 3.0
Component: Engine: other | Version: svn/trunk
Keywords: path-finding A* movement | Operating_system: All/Non-Specific
Blockedby: | Blocking:
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This patch changes path-finding from map/tile coordinates (no intra-tile
precision) to world coordinates (7bit precision). It removes a lot of
casting to world coordinates throughout the code, and allows for
manipulating the world coordinates when generating paths.
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Ticket URL: <http://developer.wz2100.net/ticket/1654>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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