#340: Sensors and Jammers
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Reporter: Per | Owner: Per
Type: patch | Status: accepted
Priority: major | Milestone: 3.0
Component: Engine: other | Version: svn/trunk
Keywords: ecm sensor | Operating_system: All/Non-Specific
Blockedby: | Blocking:
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Description changed by Per:
Old description:
> This a restart of my work on ECM Jammers and improved sensor handling.
New description:
This a restart of my work on ECM Jammers and improved sensor handling.
Description of what the latest series of patches are doing:
Visibility is split into two - vision and radar. (This is similar to how
Pumpkin apparently planned it, based on left over source code.) Vision has
a low, fixed range - within this radius you can see anything. Radar has a
long range adjusted by upgrades and turret type - it can however be
blocked by a jammer.
The jammer tower/turret is new. (Pumpkin was planning one, as evident from
leftover data pieces.) It blocks radar in a long range, hiding units and
structures, but cannot itself hide from radar - appearing as a radar blip,
which allows the enemy to locate it (but not immediately target it). The
number of sensors or jammers present in an area is irrelevant to
visibility, only their coverage is important. (This is contrary to how
Pumpkin had planned it - they gave both sensors and ECM a power that was
reduced over range. For reasons of simplicity of use, and speed, that is
not how I have implemented it.)
Jammers add a new tactical dimension to the game. They allow units to hide
from artillery, and sneaking units up on turtle bases, as the defender has
to come out to 'see' and destroy the jammer(s) before the defending
structures can utilize their range properly.
It is also, in my opinion, extremely cool to suddenly see the vision
bubble of your base suddenly start to shrink as an enemy jammer droid is
approaching... All you see is a radar blip closing in on you, and you have
no idea what other units it is bringing along with it...
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Ticket URL: <http://developer.wz2100.net/ticket/340#comment:14>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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