Correct me if I am wrong, but shouldn't all our .c / .cpp files have
these two includes:
#include "lib/framework/wzglobal.h"
#include "lib/framework/frame.h"

The first one we use to set  platform specific defines & compiler options.
The second one we use for platform specific overrides.

Since that is the case, why don't all our .c / .cpp files have these?


For the memory leaks, we still have quite a few of them left.
astar.c, event.c, stack.c, mapgrid.c, and a few others that I have
forgot about, not to mention all the strdup() leakage going on.

Is it worth it to spend time trying to fix the ones that are left?
The event & stack leaks are really tricky to deal with.


For 2.3, we have the borg leg issue,which almost has to be a template
issue of some kind, but we can't seem to replicate it, I purpose a
console command "legs" that dumps the templates to a file, so people
can send that file to us when this issue happens.
More info here: http://developer.wz2100.net/ticket/1578
Anything else before a release?

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