#1704: Crash when transporting in mission 13 (CAM_1END)
-------------------------------------+--------------------------------------
Reporter: ee...@… | Type: bug
Status: new | Priority: major
Milestone: unspecified | Component: other
Version: svn/trunk | Keywords:
Operating_system: All/Non-Specific | Blockedby:
Blocking: |
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When loading the transport with tanks, clicking the button for sending it
on its way, and when the transport leaves the screen, I just get a
completed mission in this mission. I can then even save the game, but
after I continue, the game crashes, with messages like this:
( Full dump file in http://pastebin.com/DGeJHete )
{{{
[08:09:04]Current Level/map is CAM_1END
SIGSEGV: Invalid memory reference: Address not mapped to object
Log message: info |08:09:01: [rebuildSearchPath] * Failed to remove
path /home/vermind/.warzone2100-trunk/ again
Log message: info |08:09:01: [rebuildSearchPath] * Failed to remove
path /usr/data/ again
Log message: info |08:09:01: [rebuildSearchPath] * Failed to remove
path /usr/share/warzone2100/ again
Log message: info |08:09:45: [rebuildSearchPath] * Failed to remove
path /usr/data/ again
Log message: info |08:09:45: [rebuildSearchPath] * Failed to remove
path /usr/share/warzone2100/ again
Log message: error |08:09:47: [mapTile] mapTile: x value is too big
(109,9) in 0x0
Log message: error |08:09:47: [mapTile] Assert in Warzone: map.h:315 (x
< mapWidth + 1), last script event: 'N/A'
Log message: error |08:09:47: [mapTile] mapTile: y value is too big
(109,9) in 0x0
Log message: error |08:09:47: [mapTile] Assert in Warzone: map.h:316 (y
< mapHeight + 1), last script event: 'N/A'
}}}
--
Ticket URL: <http://developer.wz2100.net/ticket/1704>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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