#1704: Crash when transporting in mission 13 (CAM_1END)
-------------------------------------+--------------------------------------
        Reporter:  ee...@…           |        Type:  bug  
          Status:  new               |    Priority:  major
       Milestone:  unspecified       |   Component:  other
         Version:  svn/trunk         |    Keywords:       
Operating_system:  All/Non-Specific  |   Blockedby:       
        Blocking:                    |  
-------------------------------------+--------------------------------------
 When loading the transport with tanks, clicking the button for sending it
 on its way, and when the transport leaves the screen, I just get a
 completed mission in this mission. I can then even save the game, but
 after I continue, the game crashes, with messages like this:
 ( Full dump file in http://pastebin.com/DGeJHete )


 {{{
 [08:09:04]Current Level/map is CAM_1END

 SIGSEGV: Invalid memory reference: Address not mapped to object

 Log message: info    |08:09:01: [rebuildSearchPath] * Failed to remove
 path /home/vermind/.warzone2100-trunk/ again
 Log message: info    |08:09:01: [rebuildSearchPath] * Failed to remove
 path /usr/data/ again
 Log message: info    |08:09:01: [rebuildSearchPath] * Failed to remove
 path /usr/share/warzone2100/ again
 Log message: info    |08:09:45: [rebuildSearchPath] * Failed to remove
 path /usr/data/ again
 Log message: info    |08:09:45: [rebuildSearchPath] * Failed to remove
 path /usr/share/warzone2100/ again
 Log message: error   |08:09:47: [mapTile] mapTile: x value is too big
 (109,9) in 0x0
 Log message: error   |08:09:47: [mapTile] Assert in Warzone: map.h:315 (x
 < mapWidth + 1), last script event: 'N/A'
 Log message: error   |08:09:47: [mapTile] mapTile: y value is too big
 (109,9) in 0x0
 Log message: error   |08:09:47: [mapTile] Assert in Warzone: map.h:316 (y
 < mapHeight + 1), last script event: 'N/A'
 }}}

-- 
Ticket URL: <http://developer.wz2100.net/ticket/1704>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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