On Tue, Apr 20, 2010 at 11:40:42PM +0200, Per Inge Mathisen wrote:
> On Tue, Apr 20, 2010 at 11:36 PM, Stephen Swaney <[email protected]> 
> wrote:
> > An idea worth stealing?
> 
> Indeed.
> 
> Note that such images should not have the logo written into the image
> itself, as we draw it over the image anyway. Nor we need to pretend
> Pumpkin Studios has anything to do with this game anymore.

For the Blender splash screen, they supply a template file in .xcf or .psd
format so there is no question about image size.  For branding, one layer
has a logo and text for the release in the appropriate font.

And yes, despite repeated threats and warnings, some great images
get rejected for not using the template.

For our purposes, all we need is a .png of the appropriate size?
Cybersphinx said something on the forums:

  To be a bit more specific: It's a 4:3 image scaled to 1024x1024 (the
  game will stretch it to 4:3 again).

-- 
Stephen Swaney                  
[email protected]


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