#1808: Models with off by one issues
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 Reporter:  Safety0ff  |              Owner:                  
     Type:  bug        |             Status:  new             
 Priority:  trivial    |          Milestone:  unspecified     
Component:  other      |            Version:  unspecified     
 Keywords:             |   Operating_system:  All/Non-Specific
Blockedby:             |           Blocking:                  
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 The following models I know have off by one issues, I'm sure there is
 more:[[BR]]
 data/base/structs/blpilbox.pie[[BR]]
 data/tools/display/blderik.wzm[[BR]]
 data/tools/qwzm/blderik.wzm[[BR]]

 Post into this ticket if you know of any others.[[BR]]
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 The problem with the .wzm's is that some UV's that shouldn't move when
 changing team colours move. This was most likely caused by a bug in the
 pie loader of the converter ( I fixed this exact but in the pie loader for
 qwzm.) To solve this I'd use qwzm to create another blderik.wzm, and then
 add the animation data from the existing model into it.

 See the picture for the issue with blpilbox.pie ( V coord is 239 instead
 of 240.)

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Ticket URL: <http://developer.wz2100.net/ticket/1808>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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