#1863: Compile Fail
--------------------------------+-------------------------------------------
Reporter: evox | Type: bug
Status: new | Priority: major
Milestone: unspecified | Component: other
Version: svn/trunk | Keywords:
Operating_system: GNU/Linux | Blockedby:
Blocking: |
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New Source Trunk download r10855[[BR]]
Compile Fail with Debian rules[[BR]]
{{{
terrain.o: In function `finishDrawRangeElements':
/home/evox/bauen/warzone/trunk/src/terrain.c:148: undefined reference to
`GLeeFuncPtr_glDrawRangeElements'
terrain.o: In function `drawWater':
/home/evox/bauen/warzone/trunk/src/terrain.c:1408: undefined reference to
`GLeeFuncPtr_glActiveTexture'
/home/evox/bauen/warzone/trunk/src/terrain.c:1460: undefined reference to
`GLeeFuncPtr_glActiveTexture'
terrain.o: In function `drawTerrain':
/home/evox/bauen/warzone/trunk/src/terrain.c:1125: undefined reference to
`GLeeFuncPtr_glActiveTexture'
/home/evox/bauen/warzone/trunk/src/terrain.c:1146: undefined reference to
`GLeeFuncPtr_glActiveTexture'
/home/evox/bauen/warzone/trunk/src/terrain.c:1349: undefined reference to
`GLeeFuncPtr_glActiveTexture'
terrain.o:/home/evox/bauen/warzone/trunk/src/terrain.c:1353: more
undefined references to `GLeeFuncPtr_glActiveTexture' follow
../lib/ivis_opengl/libivis_opengl.a(piedraw.o): In function
`pie_Draw3DShape2':
/home/evox/bauen/warzone/trunk/lib/ivis_opengl/piedraw.c:323: undefined
reference to `GLeeFuncPtr_glMultiTexCoord2fv'
/home/evox/bauen/warzone/trunk/lib/ivis_opengl/piedraw.c:342: undefined
reference to `GLeeFuncPtr_glActiveTexture'
/home/evox/bauen/warzone/trunk/lib/ivis_opengl/piedraw.c:346: undefined
reference to `GLeeFuncPtr_glActiveTexture'
/home/evox/bauen/warzone/trunk/lib/ivis_opengl/piedraw.c:223: undefined
reference to `GLeeFuncPtr_glActiveTexture'
/home/evox/bauen/warzone/trunk/lib/ivis_opengl/piedraw.c:240: undefined
reference to `GLeeFuncPtr_glActiveTexture'
/home/evox/bauen/warzone/trunk/lib/ivis_opengl/piedraw.c:263: undefined
reference to `GLeeFuncPtr_glBlendColor'
../lib/ivis_opengl/libivis_opengl.a(piestate.o): In function
`pie_ActivateShader_TCMask':
/home/evox/bauen/warzone/trunk/lib/ivis_opengl/piestate.c:288: undefined
reference to `GLeeFuncPtr_glActiveTexture'
/home/evox/bauen/warzone/trunk/lib/ivis_opengl/piestate.c:290: undefined
reference to `GLeeFuncPtr_glActiveTexture'
collect2: ld gab 1 als Ende-Status zurück
make[4]: *** [warzone2100] Fehler 1
make[4]: Leaving directory `/home/evox/bauen/warzone/trunk/src'
make[3]: *** [all] Fehler 2
make[3]: Leaving directory `/home/evox/bauen/warzone/trunk/src'
make[2]: *** [all-recursive] Fehler 1
make[2]: Leaving directory `/home/evox/bauen/warzone/trunk'
make[1]: *** [all] Fehler 2
make[1]: Leaving directory `/home/evox/bauen/warzone/trunk'
make: *** [build-stamp] Fehler 2
}}}
Add config.log
--
Ticket URL: <http://developer.wz2100.net/ticket/1863>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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