#1919: Request - Bad Cyborg AI Pathfinding
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Reporter: MetalWarrior95 | Type: to-do
Status: new | Priority: critical
Milestone: 2.3.1 | Component: Engine: Scripting / AI
Version: 2.3.1 | Keywords: cyborg path find ing unit
s movement
Operating_system: All/Non-Specific | Blockedby:
Blocking: |
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When i played in one room and it was only cyborg factories and some other
limitations i noticed that cyborgs have worse pathfinding then vehicles
and its anoying when you give a simple order and cyborg dosent go around
the building.
I think that this problem should be fixed!
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Ticket URL: <http://developer.wz2100.net/ticket/1919>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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