#1919: Request - Bad Cyborg AI Pathfinding
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        Reporter:  MetalWarrior95    |        Type:  to-do                      
         
          Status:  new               |    Priority:  critical                   
         
       Milestone:  2.3.1             |   Component:  Engine: Scripting / AI     
         
         Version:  2.3.1             |    Keywords:  cyborg path find ing unit 
s movement
Operating_system:  All/Non-Specific  |   Blockedby:                             
         
        Blocking:                    |  
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 When i played in one room and it was only cyborg factories and some other
 limitations i noticed that cyborgs have worse pathfinding then vehicles
 and its anoying when you give a simple order and cyborg dosent go around
 the building.

 I think that this problem should be fixed!

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Ticket URL: <http://developer.wz2100.net/ticket/1919>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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