#1950: Remove more float usage from move.c
----------------------------+-----------------------------------------------
 Reporter:  Per             |              Owner:                  
     Type:  bug             |             Status:  new             
 Priority:  major           |          Milestone:  3.0             
Component:  Engine: other   |            Version:  svn/trunk       
 Keywords:  mvoement float  |   Operating_system:  All/Non-Specific
Blockedby:                  |           Blocking:                  
----------------------------+-----------------------------------------------
 This patch is a first pass of removing float usage within
 moveGetDirection(). As a start, the function is cut down to bare bones
 minimum, which is what most approaches to rewriting the movement code have
 already done in another ticket. Then the remains are converted to int.
 moveGetObstacleVector still need to be handled, but that function is so
 insane that it probably need to be rewritten.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/1950>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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