#1969: Cyborgs return to base from factory destination point
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        Reporter:  j0shdrunk0nwar  |        Type:  bug                      
          Status:  new             |    Priority:  minor                    
       Milestone:  unspecified     |   Component:  other                    
         Version:  svn/trunk       |    Keywords:  factory destination point
Operating_system:  GNU/Linux       |   Blockedby:                           
        Blocking:                  |  
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 Map: Sk-Urbanduel 4 player

 Started a build queue at the cyborg factory. Changed the destination point
 1, to another location. As the newly built cyborg gets out of the factory,
 he travels to the new destination point, but turns around are returns to
 the original destination point.

 Just a thought: The new destination point was placed on a tile with a
 slight slope.

 Included saved game with the build queue already in place and the
 destination point already changed, just wait for a while and you'll see it
 happen.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/1969>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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