#2013: New terrain textures
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Reporter: MaNGusT | Type: patch (a actual patch, not
a request for one)
Status: new | Priority: major
Milestone: 3.0 | Component: Data: Art
Version: svn/trunk | Keywords: terrain texture
Operating_system: All/Non-Specific | Blockedby:
Blocking: |
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all textures are 2048x2048, 8bit depth.
the only thing I don't understand is
{{{
psGroundTypes[a_yellow].textureSize = 4.6; (for example)
}}}
what does this value mean? If someone can experiment with this a bit and
find the best values, it will be good. :-)
about the water textures. I've uploaded them too because for me they look
not so annoying than previous. To make water looks like real water we need
to rewrite the animation code. mb do it like I said before->
http://forums.wz2100.net/viewtopic.php?f=33&t=5311&start=75#p62430 or mb
do it by another way.
--
Ticket URL: <http://developer.wz2100.net/ticket/2013>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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