#2048: Revision: 11339 fubars everyone's favorite compiler!
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Reporter: Buginator | Owner:
Type: bug | Status: new
Priority: blocker | Milestone: unspecified
Component: other | Version: svn/trunk
Keywords: | Operating_system: All/Non-Specific
Blockedby: | Blocking:
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{{{
Revision: 11339
Author: cypr
Date: 9:31:11 AM, Sunday, August 01, 2010
Message:
Clean up thread-related #defines. (Backport from newnet.)
From: Cyp <[email protected]>
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Modified : /trunk/lib/framework/Makefile.am
Modified : /trunk/lib/framework/frame.h
Added : /trunk/lib/framework/wzapp_c.h
Modified : /trunk/lib/netplay/netsocket.cpp
Modified : /trunk/src/fpath.c
}}}
In short, /me is too zzz to see what the deal is, and why the game is now
unplayable at all. (It is stuck in wzMutexLock())
I had to make some code stubs to fix all the unknown external functions
that this patch caused.
see said patch.
--
Ticket URL: <http://developer.wz2100.net/ticket/2048>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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