#2048: Revision: 11339 fubars everyone's favorite compiler!
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 Reporter:  Buginator  |              Owner:                  
     Type:  bug        |             Status:  new             
 Priority:  blocker    |          Milestone:  unspecified     
Component:  other      |            Version:  svn/trunk       
 Keywords:             |   Operating_system:  All/Non-Specific
Blockedby:             |           Blocking:                  
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 {{{
 Revision: 11339
 Author: cypr
 Date: 9:31:11 AM, Sunday, August 01, 2010
 Message:
 Clean up thread-related #defines. (Backport from newnet.)

 From: Cyp <[email protected]>
 ----
 Modified : /trunk/lib/framework/Makefile.am
 Modified : /trunk/lib/framework/frame.h
 Added : /trunk/lib/framework/wzapp_c.h
 Modified : /trunk/lib/netplay/netsocket.cpp
 Modified : /trunk/src/fpath.c
 }}}

 In short, /me is too zzz to see what the deal is, and why the game is now
 unplayable at all. (It is stuck in wzMutexLock())

 I had to make some code stubs to fix all the unknown external functions
 that this patch caused.

 see said patch.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/2048>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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