#2122: setDroidKills() is not working properly
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  Reporter:  DylanDog                |              Owner:                  
      Type:  bug                     |             Status:  new             
  Priority:  minor                   |          Milestone:  unspecified     
 Component:  Engine: Scripting / AI  |            Version:  2.3.4           
  Keywords:                          |   Operating System:  All/Non-Specific
Blocked By:                          |           Blocking:                  
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 I am working on a mod to modify campaigns and noticed that the fuction
 setDroidKills() is not working fine as the kills given by
 setDroidKills()are multiplied by 100:

 setDroidKills(newDroid, 1) set the kills of newDroid to 100,
 setDroidKills(newDroid, 2) set them to 200 and so on.

 possibly the issue was a mistake on ticket 2373
 (http://developer.wz2100.net/changeset/2373) ?

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Ticket URL: <http://developer.wz2100.net/ticket/2122>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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