#2122: setDroidKills() is not working properly
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Reporter: DylanDog | Owner:
Type: bug | Status: new
Priority: minor | Milestone: unspecified
Component: Engine: Scripting / AI | Version: 2.3.4
Keywords: | Operating System: All/Non-Specific
Blocked By: | Blocking:
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I am working on a mod to modify campaigns and noticed that the fuction
setDroidKills() is not working fine as the kills given by
setDroidKills()are multiplied by 100:
setDroidKills(newDroid, 1) set the kills of newDroid to 100,
setDroidKills(newDroid, 2) set them to 200 and so on.
possibly the issue was a mistake on ticket 2373
(http://developer.wz2100.net/changeset/2373) ?
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Ticket URL: <http://developer.wz2100.net/ticket/2122>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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