2.3.5_rc1 has now been released.
Have fun testing. :)
Changelog:
2010-09-02: Version 2.3.5RC
* General:
* Change: Show a placeholder video of where to get the videos when
they were not installed (r11566, ticket:2052)
* Change: Don't allow sensor/weapon range display in MP games (r11501)
* Change: Change default video display to 2x (r11576)
* Fix: Disable dragging when in-game menu/popup is up (r11565, ticket:2086)
* Multiplayer:
* Change: Add in-game kick via the 'scoreboard' - hold LMB+RMB over
the channel icon of the player you want to kick (r11490)
* Change: Only clear player name when needed (r11495)
* Change: Show score as '(cheated)' instead of 0 when people have
cheated (r11558)
* Change: Don't display scoreboard widgets when players are dead (r11504)
* Change: Allow "@" in chat now (r11545)
* Change: Add numeric ping values in the hosting screen for the host (r11559)
* Change: Show map / game name / hosted by in the tooltip for the
lobby (r11546, ticket:2121)
* Fix: Make sure players can't impersonate others (r11449)
* Fix: Try to make the password box more idiot proof (r11492)
* Fix: Host will not pass on bogus messages
* Fix: Non-host players now get info about the research in progress
by allied AIs (r11556, ticket:1478)
* Graphics:
* Update: New detailed weapons textures - new version of
page-17-droid-weapons.png (r11534, ticket:2115)
* Multiplayer balance (r11560, r11569):
* VTOL balance has been shaken up a bit:
* Removed: Cyclone turret
* Added: AA Flak Cannon (and Emplacement and Hardpoint)
* Flak Cannon is a medium-reload splash weapon
* Prerequisites: Hyper Velocity Cannon
* Added: Sunburst AA Rocket Array (and Site)
* Sunburst is a slow-reload salvo weapon
* Prerequisites: Lancer
* Machinegun is now less overpowered in the early-game:
* HMG now requires APDSB Mk2 instead of TMG
* APDSB Mk1 now requires TMG instead of APDSB Mk1
* Flamer now requires Engineering instead of FIE+MG
* The "mini-rocket" and "rocket" subclasses have been merged:
* Mini-rockets and rockets are now affected by the same upgrades
* The merged subclass has 9 damage upgrades (+25% each), 3
accuracy upgrades (+10% each), and 3 ROF upgrades (-15% reload time
each)
* Lancer, TK, BB, Cyborg Lancer, and Super TK Cyborg have their
damage adjusted so that their fully upgraded damage remains the same
* These changes should mainly help make MRA more viable
* Slight buff to Heavy Laser, Avenger, and Vindicator damage
* Require HQ for every weapon structure, not just MG Tower
* Mods:
* Fix: Nexus Total War Ai Slider Bug, and update image for name
change (r11508)
* Translations:
* Fix: More strings (r11539, r11549)
* Updated: German (r11441, r11541, r11551), Korean (r11498, r11544, r11555)
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