#2146: segfault when joining multiplayer game after a connection error
------------------------------------------------+---------------------------
        Reporter:  corvusco...@…                |         Type:  bug            
   
          Status:  new                          |     Priority:  major          
   
       Milestone:  unspecified                  |    Component:  Engine: 
Networking
         Version:  2.3.5 (rc 2)                 |     Keywords:                 
   
Operating System:  All/Non-Specific             |   Blocked By:                 
   
        Blocking:                               |  
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 I had already joined a multiplayer game before that had not jet started
 (waiting for everyone to click ready) but had stopped responding. So I
 attemted to leave it (which brought up a "connection error" message in the
 lobby screen)

 Subsequently I re-entered the lobby and tried to join another network
 game, but on trying to establish the connection to the host, warzone
 segfaulted.

 I assume this bug was triggered due to incorrect deinitializing of the
 previous network session and possibly an attempt to double-initialize some
 resources not freed yet, but thats only a guess.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/2146>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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