#2146: segfault when joining multiplayer game after a connection error
------------------------------------------------+---------------------------
Reporter: corvusco...@… | Type: bug
Status: new | Priority: major
Milestone: unspecified | Component: Engine:
Networking
Version: 2.3.5 (rc 2) | Keywords:
Operating System: All/Non-Specific | Blocked By:
Blocking: |
------------------------------------------------+---------------------------
I had already joined a multiplayer game before that had not jet started
(waiting for everyone to click ready) but had stopped responding. So I
attemted to leave it (which brought up a "connection error" message in the
lobby screen)
Subsequently I re-entered the lobby and tried to join another network
game, but on trying to establish the connection to the host, warzone
segfaulted.
I assume this bug was triggered due to incorrect deinitializing of the
previous network session and possibly an attempt to double-initialize some
resources not freed yet, but thats only a guess.
--
Ticket URL: <http://developer.wz2100.net/ticket/2146>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev