#2299: Improved defensive structure matching to terrain
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Reporter: Per | Owner:
Type: bug | Status: new
Priority: normal | Milestone: unspecified
Component: other | Version: unspecified
Keywords: | Operating System: All/Non-Specific
Blocked By: | Blocking:
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The current algorithm for matching a defensive structure to terrain looks
at the higher corner of a tile. This new algorithm looks instead at the
higher position on a tile where a vertex in the model would intersect the
terrain if it were level with the ground. This makes defensive structures
match up with the terrain much closer, avoiding the 'jutting out of the
terrain' effect of building defensive structures on uneven terrain.
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Ticket URL: <http://developer.wz2100.net/ticket/2299>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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