#2299: Improved defensive structure matching to terrain
---------------------+-------------------------------------
  Reporter:  Per     |             Owner:
      Type:  bug     |            Status:  new
  Priority:  normal  |         Milestone:  unspecified
 Component:  other   |           Version:  unspecified
  Keywords:          |  Operating System:  All/Non-Specific
Blocked By:          |          Blocking:
---------------------+-------------------------------------
 The current algorithm for matching a defensive structure to terrain looks
 at the higher corner of a tile. This new algorithm looks instead at the
 higher position on a tile where a vertex in the model would intersect the
 terrain if it were level with the ground. This makes defensive structures
 match up with the terrain much closer, avoiding the 'jutting out of the
 terrain' effect of building defensive structures on uneven terrain.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/2299>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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