#2386: Units won't hit structures due to fix of Changeset 08f9fa5 (Shoot through
terrain)
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        Reporter:  Powzone     |        Type:  bug
          Status:  new         |    Priority:  major
       Milestone:  3.0         |   Component:  Engine: Scripting / AI
         Version:  2.3.6       |    Keywords:  targetting terrain
Operating System:  Windows XP  |  Blocked By:
        Blocking:              |
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 This doesn't quite fit in this ticket: #2331 Targetting still wrong

 The problem with the fix
 [http://developer.wz2100.net/changeset/08f9fa58789d20c64ed8eaa0e9076b08d4cf8947
 08f9fa5] is as follows:

 When units are assigned to attack an enemy building or unit and there is a
 small hill in the way between the tanks and the target, the units won't
 move close enough to the target, to actually hit it. I suppose this will
 happen in the 3.0 Beta 5 (If it's cooming soon) also. The units will need
 to check back, if they got a line of sight to the target to have a chance
 to hit it. Look at the 2.3.6 savegame attached.

 I will add 2 or 3 more savegames, to demonstrate more problems due to the
 fix made, like hitting a target around the next corner.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/2386>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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