#2398: Wrong placing of units after going back from away mission
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        Reporter:  Emdek             |        Type:  bug
          Status:  new               |    Priority:  major
       Milestone:  3.0               |   Component:  Campaign
         Version:  3.0-beta4         |    Keywords:
Operating System:  All/Non-Specific  |  Blocked By:
        Blocking:                    |
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 Sometimes when you return from mission and landing zone is placed near
 cliffs then if you had many units on that away mission then some of them
 may end sitting on top of these usually not accessible cliffs.
 But this time it was even worse, when I've returned from gamma 2 mission
 then I've found units produced during that mission on cliffs (that's 100%
 sure as after that mission units are not returned immediately).
 This is very annoying especially if there is already hack / bug that
 allows to place many units on one tile.
 The only way to make them usable again is to take them on next away
 mission with second or later transport (if you will have luck in selecting
 them and they won't get stuck again when returning).
 Isn't there already mechanism to check if given tile is unaccessible for
 land only units?

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Ticket URL: <http://developer.wz2100.net/ticket/2398>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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