#2474: cheat crash -------------------------------------+--------------------- Reporter: muffenme | Type: bug Status: new | Priority: normal Milestone: unspecified | Component: other Version: master_20110127 | Keywords: Operating System: All/Non-Specific | Blocked By: Blocking: | -------------------------------------+--------------------- After pressing shift + backspace warzone 2100 crashes with this in the WARZONE2100.RPT file
Error occured on Friday, February 4, 2011 at 13:55:59. Program: C:\Program Files\Warzone 2100 Trunk\warzone2100.exe(warzone2100) Command line: "C:\Program Files\Warzone 2100 Trunk\warzone2100.exe" Version: Version master_20110127 runknown - Built Jan 27 2011 Distributor: wz2100.net Compiled on: Jan 27 2011 22:52:55 Compiled by: GCC 4.4.4 Compiled mode: Release build Executed on: Fri Feb 04 13:55:34 2011 Pointers: 32bit Compiled against PhysicsFS version: 1.0.1 Running with PhysicsFS version: 1.0.1 Misc Data: [13:55:35]OpenGL Vendor : ATI Technologies Inc. [13:55:35]OpenGL Renderer : RADEON 9600 SERIES - x86/SSE2 [13:55:35]OpenGL Version : 2.0.6458 Win2000 Release [13:55:35]Video Mode 1024 x 768 (32 bpp) (window) [13:55:35]OpenGL GLSL Version : 1.10 [13:55:36]OpenAL Device Name: Generic Software [13:55:36]OpenAL Vendor: Creative Labs Inc. [13:55:36]OpenAL Version: 1.1 [13:55:36]OpenAL Renderer: Software [13:55:36]OpenAL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE [13:55:36]Using language: System locale [13:55:56]Current Level/map is CAM_1A C:\Program Files\Warzone 2100 Trunk\warzone2100.exe caused an Illegal Instruction at location 00750717 in module C:\Program Files\Warzone 2100 Trunk\warzone2100.exe. Log message: error |01:55:35: [loadShaders] Vertex shader compilation has failed [shaders/tcmask.vert] Log message: error |01:55:35: [printShaderInfoLog] Shader info log: ERROR: 0:1: '' : Version number not supported by GL2 ERROR: 1 compilation errors. No code generated. Log message: error |01:55:35: [pie_LoadShaders] Failed to load component shader Log message: error |01:55:35: [pie_LoadShaders] Assert in Warzone: ../../../../lib/ivis_opengl/piestate.cpp:335 (result), last script event: '' Log message: info |01:55:40: [seq_Play] unable to open 'sequences/cam1/c001.ogg' for playback Registers: eax=00000000 ebx=0022faa0 ecx=0022ffe0 edx=00000021 esi=007fcd8c edi=ffffffff eip=00750717 esp=0022fa30 ebp=0022fa78 iopl=0 nv up ei pl zr na po nc cs=001b ss=0023 ds=0023 es=0023 fs=0038 gs=0000 efl=00010246 Call stack: 00750717 C:\Program Files\Warzone 2100 Trunk\warzone2100.exe:00750717 SDL_HasAltiVec 0047B50C C:\Program Files\Warzone 2100 Trunk\warzone2100.exe:0047B50C kf_ToggleDebugMappings /wz2100/warzone2100-master_20110127/win32/build/src/../../../src/keybind.cpp:1268 454C4241 -- Ticket URL: <http://developer.wz2100.net/ticket/2474> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev