#2474: cheat crash
-------------------------------------+---------------------
Reporter: muffenme | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: master_20110127 | Keywords:
Operating System: All/Non-Specific | Blocked By:
Blocking: |
-------------------------------------+---------------------
After pressing shift + backspace warzone 2100 crashes with this in the
WARZONE2100.RPT file
Error occured on Friday, February 4, 2011 at 13:55:59.
Program: C:\Program Files\Warzone 2100 Trunk\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Warzone 2100 Trunk\warzone2100.exe"
Version: Version master_20110127 runknown - Built Jan 27 2011
Distributor: wz2100.net
Compiled on: Jan 27 2011 22:52:55
Compiled by: GCC 4.4.4
Compiled mode: Release build
Executed on: Fri Feb 04 13:55:34 2011
Pointers: 32bit
Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1
Misc Data:
[13:55:35]OpenGL Vendor : ATI Technologies Inc.
[13:55:35]OpenGL Renderer : RADEON 9600 SERIES - x86/SSE2
[13:55:35]OpenGL Version : 2.0.6458 Win2000 Release
[13:55:35]Video Mode 1024 x 768 (32 bpp) (window)
[13:55:35]OpenGL GLSL Version : 1.10
[13:55:36]OpenAL Device Name: Generic Software
[13:55:36]OpenAL Vendor: Creative Labs Inc.
[13:55:36]OpenAL Version: 1.1
[13:55:36]OpenAL Renderer: Software
[13:55:36]OpenAL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0
EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE
AL_EXT_EXPONENT_DISTANCE
[13:55:36]Using language: System locale
[13:55:56]Current Level/map is CAM_1A
C:\Program Files\Warzone 2100 Trunk\warzone2100.exe caused an Illegal
Instruction at location 00750717 in module C:\Program Files\Warzone 2100
Trunk\warzone2100.exe.
Log message: error |01:55:35: [loadShaders] Vertex shader compilation
has failed [shaders/tcmask.vert]
Log message: error |01:55:35: [printShaderInfoLog] Shader info log:
ERROR: 0:1: '' : Version number not supported by GL2
ERROR: 1 compilation errors. No code generated.
Log message: error |01:55:35: [pie_LoadShaders] Failed to load component
shader
Log message: error |01:55:35: [pie_LoadShaders] Assert in Warzone:
../../../../lib/ivis_opengl/piestate.cpp:335 (result), last script event:
''
Log message: info |01:55:40: [seq_Play] unable to open
'sequences/cam1/c001.ogg' for playback
Registers:
eax=00000000 ebx=0022faa0 ecx=0022ffe0 edx=00000021 esi=007fcd8c
edi=ffffffff
eip=00750717 esp=0022fa30 ebp=0022fa78 iopl=0 nv up ei pl zr na po
nc
cs=001b ss=0023 ds=0023 es=0023 fs=0038 gs=0000
efl=00010246
Call stack:
00750717 C:\Program Files\Warzone 2100 Trunk\warzone2100.exe:00750717
SDL_HasAltiVec
0047B50C C:\Program Files\Warzone 2100 Trunk\warzone2100.exe:0047B50C
kf_ToggleDebugMappings
/wz2100/warzone2100-master_20110127/win32/build/src/../../../src/keybind.cpp:1268
454C4241
--
Ticket URL: <http://developer.wz2100.net/ticket/2474>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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