#2495: Retreat at XXX damage is slow.
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        Reporter:  NoQ               |        Type:  bug
          Status:  new               |    Priority:  normal
       Milestone:  unspecified       |   Component:  other
         Version:  master_20110209   |    Keywords:
Operating System:  All/Non-Specific  |  Blocked By:
        Blocking:                    |
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 We have just noticed that when one of the two "retreat at XXX damage"
 buttons is pressed, it looks like the units are deselected
 [i][b]after[/b][/i] the pathfinder finishes the retreat path calculation,
 which is not always instant and can be painful.

 Am i right? And if so, can we deselect units before starting pathfinding?

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Ticket URL: <http://developer.wz2100.net/ticket/2495>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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