#2495: Retreat at XXX damage is slow.
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Reporter: NoQ | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: master_20110209 | Keywords:
Operating System: All/Non-Specific | Blocked By:
Blocking: |
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We have just noticed that when one of the two "retreat at XXX damage"
buttons is pressed, it looks like the units are deselected
[i][b]after[/b][/i] the pathfinder finishes the retreat path calculation,
which is not always instant and can be painful.
Am i right? And if so, can we deselect units before starting pathfinding?
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Ticket URL: <http://developer.wz2100.net/ticket/2495>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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