#2516: Mobile sensor turret - "hold position" doesn't work
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Reporter: Eugen | Type: bug
Status: new | Priority: normal
Milestone: 2.3.x | Component: Campaign
Version: 2.3.7 | Keywords:
Operating System: Windows XP | Blocked By:
Blocking: |
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Since version 2.3.6 is no longer supported and this bug has not been fixed
(Ticket #2391), I am creating a new bug report to keep it up-to-date.
A mobile sensor turret ignores "hold position" command though it was
ordered to.
I ordered the mobile sensor turret with assigned indirect-fire units to
hold position. Then it automatically chose an approaching enemy target and
indirect-fire units opened fire. When the enemy began to retreat the
mobile sensor turret began to pursue it instead of choosing another target
to attack. The order "hold position" doesn't work for a mobile sensor
turret. As a result this unit becomes useless and is wasted quickly when
it begins to pursue a retreating enemy unit.
I have attached a save game file where you can see this bug: the mobile
sensor turret is targeting an enemy tank. The enemy is retreating and
instead of switching to another target, the sensor turret begins to pursue
the enemy. Please notice that the sensor turret was given the "hold
position" command.
Thank you!
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Ticket URL: <http://developer.wz2100.net/ticket/2516>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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