#2528: game crash on radar blips
-------------------------------------+---------------------
        Reporter:  antonL@…          |        Type:  bug
          Status:  new               |    Priority:  normal
       Milestone:  unspecified       |   Component:  other
         Version:  git/master        |    Keywords:
Operating System:  Windows 7 64bit   |  Blocked By:
        Blocking:                    |
-------------------------------------+---------------------
 {{{
 >       msvcr100d.dll!_wassert(const wchar_t * expr, const wchar_t *
 filename, unsigned int lineno)  Line 325   C
         Warzone2100-Dbg.exe!iV_DrawImage(IMAGEFILE * ImageFile, unsigned
 short ID, int x, int y)  Line 165 + 0x87 bytes C++
         Warzone2100-Dbg.exe!drawRadarBlips(int radarX, int radarY, float
 pixSizeH, float pixSizeV)  Line 3178 + 0x1e bytes      C++
         Warzone2100-Dbg.exe!drawRadar()  Line 327 + 0x63 bytes  C++
         Warzone2100-Dbg.exe!draw3DScene()  Line 671     C++
         Warzone2100-Dbg.exe!displayWorld()  Line 1354   C++
         Warzone2100-Dbg.exe!gameLoop()  Line 631        C++
         Warzone2100-Dbg.exe!runGameLoop()  Line 853 + 0x5 bytes C++
         Warzone2100-Dbg.exe!mainLoop()  Line 1049       C++
         Warzone2100-Dbg.exe!SDL_main(int argc, char * * argv)  Line 1349
 C++
         Warzone2100-Dbg.exe!main(int argc, char * * argv)  Line 315 + 0xa
 bytes C
         Warzone2100-Dbg.exe!WinMain(HINSTANCE__ * hInst, HINSTANCE__ *
 hPrev, char * szCmdLine, int sw)  Line 398 + 0x7 bytes   C
         Warzone2100-Dbg.exe!__tmainCRTStartup()  Line 547 + 0x2c bytes  C
         Warzone2100-Dbg.exe!WinMainCRTStartup()  Line 371       C

         ASSERT_OR_RETURN(, ID < ImageFile->NumImages, "Out of range 1:
 %d", (int)ID);
         Image = &ImageFile->ImageDefs[ID];

 warning |12:17:28: [mapLoad] tileset not loaded, using arizona (map
 preview?)
 error   |12:36:07: [iV_DrawImage] Out of range 1: 56332
 error   |12:36:07: [iV_DrawImage] Assert in Warzone:
 c:\warzone\lib\ivis_opengl\pieblitfunc.cpp:165 (ID <
 ImageFile->NumImages), last script event: 'N/A'
 }}}

 Just was building a AA unit on hill

-- 
Ticket URL: <http://developer.wz2100.net/ticket/2528>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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