#2548: Targeting is vague
        Reporter:  anonymous         |        Type:  to-do (no feature
  <per.mathisen@…>                   |  requests!)
          Status:  new               |    Priority:  major
       Milestone:  unspecified       |   Component:  Engine: Scripting / AI
         Version:  unspecified       |    Keywords:
Operating System:  All/Non-Specific  |  Blocked By:
        Blocking:                    |
 The targeting system is ambiguous in master and QT branches. For 3.0,
 let's decide upon a definitive system that will balance concerns for
 realism and fun - a new system that delivers a gameplay experience as
 refined and polished as the visuals.

Ticket URL: <http://developer.wz2100.net/ticket/2548>
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