#2566: Failed to load piestats, crash at starting the game
-----------------------------------------------+---------------------
Reporter: NoQ | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: master_20110320-Qt version | Keywords:
Operating System: All/Non-Specific | Blocked By:
Blocking: |
-----------------------------------------------+---------------------
When i start any skirmish/challenge/multiplayer game, when loading starts,
i always end up seeing the following error message (also attached):
{{{
error |09:15:11: [ReadPoints] (_load_points) file corrupt -K
error |09:15:11: [_imd_load_level] Expecting 'POLYGONS' directive, got:
5.820343
error |09:15:11: [_imd_load_level] Assert in Warzone: imdload.cpp:584
(strcmp(buffer, "POLYGONS") == 0), last script event: '<none>'
error |09:15:11: [iV_ProcessIMD] iV_ProcessIMD radarsensor.pie
unsuccessful
error |09:15:11: [dataIMDBufferLoad] IMD load failed - radarsensor.pie
error |09:15:11: [resLoadFile] The load function for resource type "IMD"
failed for file "radarsensor.pie"
error |09:15:11: [resLoadFile] Assert in Warzone: frameresource.cpp:474
(false), last script event: '<none>'
fatal |09:15:11: [resLoad] Failed to parse wrf/piestats.wrf
info |09:15:14: [startMultiplayerGame] Unable to load piestats.
Defaults not set.
}}}
I re-downloaded with wget and compared md5sum to the one on sourceforge;
this is no downloading problem. Campaing works.
--
Ticket URL: <http://developer.wz2100.net/ticket/2566>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev