Thank you for your reply.

** Changed in: warzone2100 (Ubuntu)
       Status: Incomplete => Fix Released

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2100 Project, which is subscribed to warzone2100 in Ubuntu.
https://bugs.launchpad.net/bugs/556912

Title:
  warzone2100 crashed with SIGSEGV in checkDroid()

Status in “warzone2100” package in Ubuntu:
  Fix Released

Bug description:
  Binary package hint: warzone2100

  Might be a dup of 551335, but since I'm running 64 bit and it happened
  to me at the start of mission 10, I'm reporting this as a new bug.

  All I did was select a commander and try loading it into the
  transport. The game froze for a moment and then exited.

  ProblemType: Crash
  DistroRelease: Ubuntu 10.04
  Package: warzone2100 2.2.4-3
  ProcVersionSignature: Ubuntu 2.6.32-19.28-generic 2.6.32.10+drm33.1
  Uname: Linux 2.6.32-19-generic x86_64
  NonfreeKernelModules: nvidia
  Architecture: amd64
  Date: Wed Apr  7 00:21:11 2010
  ExecutablePath: /usr/games/warzone2100
  InstallationMedia: Ubuntu 10.04 "Lucid Lynx" - Beta amd64 (20100318)
  ProcCmdline: warzone2100
  ProcEnviron:
   LANGUAGE=en
   LANG=nl_NL.utf8
   SHELL=/bin/bash
  Signal: 11
  SourcePackage: warzone2100
  StacktraceTop:
   checkDroid ()
   electronicDroid ()
   electronicDroid ()
   electronicDroid ()
   electronicDroid ()
  Title: warzone2100 crashed with SIGSEGV in checkDroid()
  UserGroups: adm admin cdrom dialout lpadmin plugdev sambashare
  XsessionErrors: (polkit-gnome-authentication-agent-1:1558): GLib-CRITICAL **: 
g_once_init_leave: assertion `initialization_value != 0' failed

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