#2671: Fatal error during loading save game
-----------------------------------------------+---------------------
        Reporter:  Emdek                       |        Type:  bug
          Status:  new                         |    Priority:  normal
       Milestone:  3.0.1                       |   Component:  other
         Version:  master_20110320-Qt version  |    Keywords:
Operating System:  All/Non-Specific            |  Blocked By:
        Blocking:                              |
-----------------------------------------------+---------------------
 Game crashed when loading save of mission 1 (saved using the same
 version).

 Message from terminal:

 {{{
 info    |01:05:47: [setLocaleUnix] Failed to set locale to "pl.UTF-8"
 info    |01:05:47: [setLocaleUnix] Failed to set locale to "pl"
 error   |01:06:24: [getBaseObjFromId] getBaseObjFromId() failed for id 5
 error   |01:06:24: [getBaseObjFromId] Assert in Warzone: objmem.cpp:824
 (!"couldn't find a BASE_OBJ with ID"), last script event: '<none>'
 fatal   |01:06:24: [scrValDefLoad] scrValDefLoad: couldn't find object id
 5
 }}}


 Message from message box:

 {{{
 [scrValDefLoad] scrValDefLoad: couldn't find object id 5
 }}}

 By the way, as save game format is incompatible with 2.x then maybe it
 would be good idea to at least move it's GAM file into folder with the
 rest of files to make packaging a bit easier.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/2671>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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