#2758: keep getting these errors. also game is not giving victory nor closing properly. if you need savegame let me know... -------------------------------------+--------------------- Reporter: lav_coyote25 | Type: bug Status: new | Priority: normal Milestone: unspecified | Component: other Version: unspecified | Keywords: Operating System: All/Non-Specific | Blocked By: Blocking: | -------------------------------------+--------------------- {{{ --- Starting log --- info |10:45:28: [scrBaseObjGet] Invalid object 0EB39FF0 of type -307565143 info |10:45:28: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75 (psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type == OBJ_FEATURE), last script event: 'N/A' error |10:45:28: [interpRunScript] interpRunScript: could not do var func error |10:45:28: [interpRunScript] interpRunScript: *** ERROR EXIT *** (CurEvent=107) error |10:45:28: [interpRunScript] Original event ID: 107 (of 122) error |10:45:28: [interpRunScript] Current event ID: 107 (of 122) error |10:45:28: [interpRunScript] Call depth : 0 error |10:45:28: [scrOutputCallTrace] *** Script call trace: *** error |10:45:28: [scrOutputCallTrace] 0: N/A (current event) info |10:45:28: [interpRunScript] interpRunScript: error while executing a script info |10:45:28: [interpRunScript] Assert in Warzone: interpreter.cpp:930 (!"error while executing a script"), last script event: 'N/A' info |10:45:28: [eventFireTrigger] eventFireTrigger: event N/A: code failed info |10:45:28: [eventFireTrigger] Assert in Warzone: event.cpp:1138 (false), last script event: 'N/A' info |10:45:28: [stackReset] stackReset: stack is not empty info |10:45:28: [stackReset] Assert in Warzone: stack.cpp:1049 (((psCurrChunk == psStackBase) && (currEntry == 0))), last script event: 'N/A' info |10:45:28: [scrBaseObjGet] Invalid object 1184D248 of type -997604216 info |10:45:28: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75 (psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type == OBJ_FEATURE), last script event: 'N/A' error |10:45:28: [interpRunScript] interpRunScript: could not do var func error |10:45:28: [interpRunScript] interpRunScript: *** ERROR EXIT *** (CurEvent=107) error |10:45:28: [interpRunScript] Original event ID: 107 (of 122) error |10:45:28: [interpRunScript] Current event ID: 107 (of 122) error |10:45:29: [interpRunScript] Call depth : 0 error |10:45:29: [scrOutputCallTrace] *** Script call trace: *** error |10:45:29: [scrOutputCallTrace] 0: N/A (current event) info |10:45:29: [interpRunScript] interpRunScript: error while executing a script info |10:45:29: [interpRunScript] Assert in Warzone: interpreter.cpp:930 (!"error while executing a script"), last script event: 'N/A' info |10:45:29: [eventFireTrigger] eventFireTrigger: event N/A: code failed info |10:45:29: [eventFireTrigger] Assert in Warzone: event.cpp:1138 (false), last script event: 'N/A' info |10:45:29: [stackReset] stackReset: stack is not empty info |10:45:29: [stackReset] Assert in Warzone: stack.cpp:1049 (((psCurrChunk == psStackBase) && (currEntry == 0))), last script event: 'N/A' info |10:46:01: [scrBaseObjGet] Invalid object 0EB39FF0 of type -553066745 info |10:46:01: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75 (psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type == OBJ_FEATURE), last script event: 'N/A' error |10:46:01: [interpRunScript] interpRunScript: could not do var func error |10:46:01: [interpRunScript] interpRunScript: *** ERROR EXIT *** (CurEvent=117) error |10:46:01: [interpRunScript] Original event ID: 117 (of 122) error |10:46:01: [interpRunScript] Current event ID: 117 (of 122) error |10:46:01: [interpRunScript] Call depth : 0 error |10:46:01: [scrOutputCallTrace] *** Script call trace: *** error |10:46:01: [scrOutputCallTrace] 0: N/A (current event) info |10:46:01: [interpRunScript] interpRunScript: error while executing a script info |10:46:01: [interpRunScript] Assert in Warzone: interpreter.cpp:930 (!"error while executing a script"), last script event: 'N/A' info |10:46:01: [eventFireTrigger] eventFireTrigger: event N/A: code failed info |10:46:01: [eventFireTrigger] Assert in Warzone: event.cpp:1138 (false), last script event: 'N/A' info |10:47:15: [scrBaseObjGet] Invalid object 0EB38B38 of type -1635410300 info |10:47:15: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75 (psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type == OBJ_FEATURE), last script event: 'N/A' error |10:47:15: [interpRunScript] interpRunScript: could not do var func error |10:47:15: [interpRunScript] interpRunScript: *** ERROR EXIT *** (CurEvent=108) error |10:47:15: [interpRunScript] Original event ID: 108 (of 122) error |10:47:15: [interpRunScript] Current event ID: 108 (of 122) error |10:47:15: [interpRunScript] Call depth : 0 error |10:47:15: [scrOutputCallTrace] *** Script call trace: *** error |10:47:15: [scrOutputCallTrace] 0: N/A (current event) info |10:47:15: [interpRunScript] interpRunScript: error while executing a script info |10:47:16: [interpRunScript] Assert in Warzone: interpreter.cpp:930 (!"error while executing a script"), last script event: 'N/A' info |10:47:16: [eventFireTrigger] eventFireTrigger: event N/A: code failed info |10:47:16: [eventFireTrigger] Assert in Warzone: event.cpp:1138 (false), last script event: 'N/A' info |10:47:16: [scrBaseObjGet] Invalid object 0EB39FF0 of type -569778680 info |10:47:16: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75 (psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type == OBJ_FEATURE), last script event: 'N/A' error |10:47:16: [interpRunScript] interpRunScript: could not do var func error |10:47:16: [interpRunScript] interpRunScript: *** ERROR EXIT *** (CurEvent=108) error |10:47:16: [interpRunScript] Original event ID: 108 (of 122) error |10:47:16: [interpRunScript] Current event ID: 108 (of 122) error |10:47:16: [interpRunScript] Call depth : 0 error |10:47:16: [scrOutputCallTrace] *** Script call trace: *** error |10:47:16: [scrOutputCallTrace] 0: N/A (current event) info |10:47:16: [interpRunScript] interpRunScript: error while executing a script info |10:47:16: [interpRunScript] Assert in Warzone: interpreter.cpp:930 (!"error while executing a script"), last script event: 'N/A' info |10:47:16: [eventFireTrigger] eventFireTrigger: event N/A: code failed info |10:47:16: [eventFireTrigger] Assert in Warzone: event.cpp:1138 (false), last script event: 'N/A' info |10:47:16: [scrBaseObjGet] Invalid object 1184D248 of type -569778680 info |10:47:16: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75 (psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type == OBJ_FEATURE), last script event: 'N/A' error |10:47:16: [interpRunScript] interpRunScript: could not do var func error |10:47:16: [interpRunScript] interpRunScript: *** ERROR EXIT *** (CurEvent=108) error |10:47:16: [interpRunScript] Original event ID: 108 (of 122) error |10:47:16: [interpRunScript] Current event ID: 108 (of 122) error |10:47:16: [interpRunScript] Call depth : 0 error |10:47:16: [scrOutputCallTrace] *** Script call trace: *** error |10:47:16: [scrOutputCallTrace] 0: N/A (current event) info |10:47:16: [interpRunScript] interpRunScript: error while executing a script info |10:47:16: [interpRunScript] Assert in Warzone: interpreter.cpp:930 (!"error while executing a script"), last script event: 'N/A' info |10:47:16: [eventFireTrigger] eventFireTrigger: event N/A: code failed info |10:47:16: [eventFireTrigger] Assert in Warzone: event.cpp:1138 (false), last script event: 'N/A' info |10:48:58: [scrBaseObjGet] Invalid object 0EB38B38 of type -1635410300 info |10:48:58: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75 (psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type == OBJ_FEATURE), last script event: 'N/A' error |10:48:58: [interpRunScript] interpRunScript: could not do var func error |10:48:58: [interpRunScript] interpRunScript: *** ERROR EXIT *** (CurEvent=117) error |10:48:58: [interpRunScript] Original event ID: 117 (of 122) error |10:48:58: [interpRunScript] Current event ID: 117 (of 122) error |10:48:58: [interpRunScript] Call depth : 0 error |10:48:58: [scrOutputCallTrace] *** Script call trace: *** error |10:48:58: [scrOutputCallTrace] 0: N/A (current event) info |10:48:58: [interpRunScript] interpRunScript: error while executing a script info |10:48:58: [interpRunScript] Assert in Warzone: interpreter.cpp:930 (!"error while executing a script"), last script event: 'N/A' info |10:48:58: [eventFireTrigger] eventFireTrigger: event N/A: code failed info |10:48:58: [eventFireTrigger] Assert in Warzone: event.cpp:1138 (false), last script event: 'N/A' info |10:49:32: [scrBaseObjGet] Invalid object 1184D248 of type -307630680 info |10:49:32: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75 (psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type == OBJ_FEATURE), last script event: 'N/A' error |10:49:32: [interpRunScript] interpRunScript: could not do var func error |10:49:32: [interpRunScript] interpRunScript: *** ERROR EXIT *** (CurEvent=117) error |10:49:32: [interpRunScript] Original event ID: 117 (of 122) error |10:49:32: [interpRunScript] Current event ID: 117 (of 122) error |10:49:32: [interpRunScript] Call depth : 0 error |10:49:32: [scrOutputCallTrace] *** Script call trace: *** error |10:49:32: [scrOutputCallTrace] 0: N/A (current event) info |10:49:33: [interpRunScript] interpRunScript: error while executing a script info |10:49:33: [interpRunScript] Assert in Warzone: interpreter.cpp:930 (!"error while executing a script"), last script event: 'N/A' info |10:49:33: [eventFireTrigger] eventFireTrigger: event N/A: code failed info |10:49:33: [eventFireTrigger] Assert in Warzone: event.cpp:1138 (false), last script event: 'N/A' info |10:53:40: [scrBaseObjGet] Invalid object 11967368 of type -1301761433 info |10:53:40: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75 (psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type == OBJ_FEATURE), last script event: 'N/A' error |10:53:40: [interpRunScript] interpRunScript: could not do var func error |10:53:40: [interpRunScript] interpRunScript: *** ERROR EXIT *** (CurEvent=117) error |10:53:40: [interpRunScript] Original event ID: 117 (of 122) error |10:53:40: [interpRunScript] Current event ID: 117 (of 122) error |10:53:40: [interpRunScript] Call depth : 0 error |10:53:40: [scrOutputCallTrace] *** Script call trace: *** error |10:53:40: [scrOutputCallTrace] 0: N/A (current event) info |10:53:40: [interpRunScript] interpRunScript: error while executing a script info |10:53:40: [interpRunScript] Assert in Warzone: interpreter.cpp:930 (!"error while executing a script"), last script event: 'N/A' info |10:53:40: [eventFireTrigger] eventFireTrigger: event N/A: code failed info |10:53:40: [eventFireTrigger] Assert in Warzone: event.cpp:1138 (false), last script event: 'N/A' info |11:00:41: [scrBaseObjGet] Invalid object 11967368 of type -410327159 info |11:00:41: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75 (psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type == OBJ_FEATURE), last script event: 'N/A' error |11:00:41: [interpRunScript] interpRunScript: could not do var func error |11:00:41: [interpRunScript] interpRunScript: *** ERROR EXIT *** (CurEvent=108) error |11:00:41: [interpRunScript] Original event ID: 108 (of 122) error |11:00:41: [interpRunScript] Current event ID: 108 (of 122) error |11:00:41: [interpRunScript] Call depth : 0 error |11:00:41: [scrOutputCallTrace] *** Script call trace: *** error |11:00:41: [scrOutputCallTrace] 0: N/A (current event) info |11:00:41: [interpRunScript] interpRunScript: error while executing a script info |11:00:41: [interpRunScript] Assert in Warzone: interpreter.cpp:930 (!"error while executing a script"), last script event: 'N/A' info |11:00:41: [eventFireTrigger] eventFireTrigger: event N/A: code failed info |11:00:41: [eventFireTrigger] Assert in Warzone: event.cpp:1138 (false), last script event: 'N/A' info |11:35:24: [moveUpdateDroidPos] droid trying to move off the map! info |11:35:24: [moveUpdateDroidPos] Assert in Warzone: move.cpp:1590 (psDroid->droidType == DROID_TRANSPORTER), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:24: [removeDroidFX] CHECK_DROID: Droid off map info |11:35:24: [removeDroidFX] Assert in Warzone: droid.cpp:516 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:24: [removeDroidBase] CHECK_DROID: Droid off map info |11:35:24: [removeDroidBase] Assert in Warzone: droid.cpp:410 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:24: [removeDroidBase] Asking other players to destroy droid driving off the map info |11:35:25: [removeDroidBase] Assert in Warzone: droid.cpp:423 (droidOnMap(psDel)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [moveUpdateDroid] VTOL Phosphor Bomb Bay Python VTOL moved off map (31993, 4820)->(32000, 4873) info |11:35:25: [moveUpdateDroid] Assert in Warzone: move.cpp:2612 (droidOnMap(psDroid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [moveUpdateDroid] CHECK_DROID: Droid off map info |11:35:25: [moveUpdateDroid] Assert in Warzone: move.cpp:2613 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [droidUpdateRecoil] CHECK_DROID: Droid off map info |11:35:25: [droidUpdateRecoil] Assert in Warzone: droid.cpp:1392 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [droidUpdateRecoil] CHECK_DROID: Droid off map info |11:35:25: [droidUpdateRecoil] Assert in Warzone: droid.cpp:1451 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [droidUpdate] CHECK_DROID: Droid off map info |11:35:25: [droidUpdate] Assert in Warzone: droid.cpp:899 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [droidUpdate] CHECK_DROID: Droid off map info |11:35:26: [droidUpdate] Assert in Warzone: droid.cpp:740 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [actionUpdateDroid] CHECK_DROID: Droid off map info |11:35:26: [actionUpdateDroid] Assert in Warzone: action.cpp:880 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [vtolEmpty] CHECK_DROID: Droid off map info |11:35:26: [vtolEmpty] Assert in Warzone: droid.cpp:3653 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [electronicDroid] CHECK_DROID: Droid off map info |11:35:26: [electronicDroid] Assert in Warzone: droid.cpp:3568 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [actionVisibleTarget] CHECK_DROID: Droid off map info |11:35:26: [actionVisibleTarget] Assert in Warzone: action.cpp:491 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [actionUpdateDroid] CHECK_DROID: Droid off map info |11:35:26: [actionUpdateDroid] Assert in Warzone: action.cpp:2315 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [moveUpdateDroid] CHECK_DROID: Droid off map info |11:35:26: [moveUpdateDroid] Assert in Warzone: move.cpp:2352 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [moveNextTarget] CHECK_DROID: Droid off map info |11:35:26: [moveNextTarget] Assert in Warzone: move.cpp:612 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [moveNextTarget] CHECK_DROID: Droid off map info |11:35:26: [moveNextTarget] Assert in Warzone: move.cpp:631 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [moveUpdateVtolModel] CHECK_DROID: Droid off map info |11:35:26: [moveUpdateVtolModel] Assert in Warzone: move.cpp:1846 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [moveCalcBlockingSlide] CHECK_DROID: Droid off map info |11:35:26: [moveCalcBlockingSlide] Assert in Warzone: move.cpp:886 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [moveCalcBlockingSlide] CHECK_DROID: Droid off map info |11:35:26: [moveCalcBlockingSlide] Assert in Warzone: move.cpp:1127 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:35:26: [moveUpdateDroidPos] CHECK_DROID: Droid off map info |11:35:26: [moveUpdateDroidPos] Assert in Warzone: move.cpp:1573 (droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)' info |11:37:06: [scrBaseObjGet] Invalid object 118488F8 of type -307630680 info |11:37:07: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75 (psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type == OBJ_FEATURE), last script event: 'N/A' error |11:37:07: [interpRunScript] interpRunScript: could not do var func error |11:37:07: [interpRunScript] interpRunScript: *** ERROR EXIT *** (CurEvent=108) error |11:37:07: [interpRunScript] Original event ID: 108 (of 122) error |11:37:07: [interpRunScript] Current event ID: 108 (of 122) error |11:37:07: [interpRunScript] Call depth : 0 error |11:37:07: [scrOutputCallTrace] *** Script call trace: *** error |11:37:07: [scrOutputCallTrace] 0: N/A (current event) info |11:37:07: [interpRunScript] interpRunScript: error while executing a script info |11:37:07: [interpRunScript] Assert in Warzone: interpreter.cpp:930 (!"error while executing a script"), last script event: 'N/A' info |11:37:07: [eventFireTrigger] eventFireTrigger: event N/A: code failed info |11:37:07: [eventFireTrigger] Assert in Warzone: event.cpp:1138 (false), last script event: 'N/A' error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 162883 to disembark from player 0's transporter? error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 162841 to disembark from player 0's transporter? error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 163087 to disembark from player 0's transporter? error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 166363 to disembark from player 0's transporter? error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 166433 to disembark from player 0's transporter? error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 166365 to disembark from player 0's transporter? error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 163051 to disembark from player 0's transporter? error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 166395 to disembark from player 0's transporter? error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 166439 to disembark from player 0's transporter? error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 166399 to disembark from player 0's transporter? error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166545 to disembark from player 0's transporter? error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166579 to disembark from player 0's transporter? error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166543 to disembark from player 0's transporter? error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166573 to disembark from player 0's transporter? error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166523 to disembark from player 0's transporter? error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166515 to disembark from player 0's transporter? error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166487 to disembark from player 0's transporter? error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166483 to disembark from player 0's transporter? error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166461 to disembark from player 0's transporter? error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166453 to disembark from player 0's transporter? error |12:13:20: [transporterRemoveDroid] TODO: Can't unload single droids, sending order to unload all at once, because this code is so convoluted. error |12:13:23: [recvDroidDisEmbark] Couldn't find droid 166941 to disembark from player 0's transporter? error |12:13:23: [recvDroidDisEmbark] Couldn't find droid 166901 to disembark from player 0's transporter? error |12:13:23: [recvDroidDisEmbark] Couldn't find droid 166843 to disembark from player 0's transporter? error |12:13:23: [recvDroidDisEmbark] Couldn't find droid 166841 to disembark from player 0's transporter? info |12:13:29: [scrBaseObjGet] Invalid object 11967368 of type -410327159 info |12:13:29: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75 (psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type == OBJ_FEATURE), last script event: 'N/A' error |12:13:30: [interpRunScript] interpRunScript: could not do var func error |12:13:30: [interpRunScript] interpRunScript: *** ERROR EXIT *** (CurEvent=107) error |12:13:30: [interpRunScript] Original event ID: 107 (of 122) error |12:13:30: [interpRunScript] Current event ID: 107 (of 122) error |12:13:30: [interpRunScript] Call depth : 0 error |12:13:30: [scrOutputCallTrace] *** Script call trace: *** error |12:13:30: [scrOutputCallTrace] 0: N/A (current event) info |12:13:30: [interpRunScript] interpRunScript: error while executing a script info |12:13:30: [interpRunScript] Assert in Warzone: interpreter.cpp:930 (!"error while executing a script"), last script event: 'N/A' info |12:13:30: [eventFireTrigger] eventFireTrigger: event N/A: code failed info |12:13:30: [eventFireTrigger] Assert in Warzone: event.cpp:1138 (false), last script event: 'N/A' info |12:13:30: [stackReset] stackReset: stack is not empty info |12:13:30: [stackReset] Assert in Warzone: stack.cpp:1049 (((psCurrChunk == psStackBase) && (currEntry == 0))), last script event: 'N/A' error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166861 to disembark from player 0's transporter? error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166855 to disembark from player 0's transporter? error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166839 to disembark from player 0's transporter? error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166837 to disembark from player 0's transporter? error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166825 to disembark from player 0's transporter? error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166827 to disembark from player 0's transporter? error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166601 to disembark from player 0's transporter? error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166637 to disembark from player 0's transporter? error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166627 to disembark from player 0's transporter? error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166597 to disembark from player 0's transporter? error |12:16:47: [recvDroidDisEmbark] Couldn't find droid 166843 to disembark from player 0's transporter? error |12:16:47: [recvDroidDisEmbark] Couldn't find droid 166941 to disembark from player 0's transporter? error |12:16:47: [recvDroidDisEmbark] Couldn't find droid 166895 to disembark from player 0's transporter? error |12:16:47: [recvDroidDisEmbark] Couldn't find droid 166915 to disembark from player 0's transporter? error |12:16:47: [recvDroidDisEmbark] Couldn't find droid 166841 to disembark from player 0's transporter? error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 167039 to disembark from player 0's transporter? error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 167027 to disembark from player 0's transporter? error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 167007 to disembark from player 0's transporter? error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 166893 to disembark from player 0's transporter? error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 166939 to disembark from player 0's transporter? error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 166913 to disembark from player 0's transporter? error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 166987 to disembark from player 0's transporter? error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 166991 to disembark from player 0's transporter? error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 166963 to disembark from player 0's transporter? error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 166965 to disembark from player 0's transporter? error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 166963 to disembark from player 0's transporter? error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 166965 to disembark from player 0's transporter? error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 166893 to disembark from player 0's transporter? error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 166913 to disembark from player 0's transporter? error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 166939 to disembark from player 0's transporter? error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 166987 to disembark from player 0's transporter? error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 167007 to disembark from player 0's transporter? error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 166991 to disembark from player 0's transporter? error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 167039 to disembark from player 0's transporter? error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 167027 to disembark from player 0's transporter? error |12:20:57: [recvDroidDisEmbark] Couldn't find droid 167037 to disembark from player 0's transporter? error |12:20:57: [recvDroidDisEmbark] Couldn't find droid 167009 to disembark from player 0's transporter? error |12:20:57: [recvDroidDisEmbark] Couldn't find droid 167029 to disembark from player 0's transporter? error |12:20:57: [recvDroidDisEmbark] Couldn't find droid 166875 to disembark from player 0's transporter? error |12:20:57: [recvDroidDisEmbark] Couldn't find droid 166901 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167051 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167049 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167091 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167089 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167123 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167121 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167105 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167103 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167065 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167063 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167205 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167207 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167181 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167185 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167167 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167165 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167157 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167155 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167135 to disembark from player 0's transporter? error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167133 to disembark from player 0's transporter? error |12:34:13: [recvDroidDisEmbark] Couldn't find droid 167265 to disembark from player 0's transporter? error |12:34:13: [recvDroidDisEmbark] Couldn't find droid 167267 to disembark from player 0's transporter? error |12:34:13: [recvDroidDisEmbark] Couldn't find droid 167255 to disembark from player 0's transporter? error |12:34:13: [recvDroidDisEmbark] Couldn't find droid 167257 to disembark from player 0's transporter? error |12:34:13: [recvDroidDisEmbark] Couldn't find droid 166903 to disembark from player 0's transporter? error |12:34:13: [recvDroidDisEmbark] Couldn't find droid 166877 to disembark from player 0's transporter? error |12:34:16: [recvDroidDisEmbark] Couldn't find droid 167241 to disembark from player 0's transporter? error |12:34:16: [recvDroidDisEmbark] Couldn't find droid 167247 to disembark from player 0's transporter? error |12:34:16: [recvDroidDisEmbark] Couldn't find droid 167221 to disembark from player 0's transporter? error |12:34:16: [recvDroidDisEmbark] Couldn't find droid 167223 to disembark from player 0's transporter? error |12:34:16: [recvDroidDisEmbark] Couldn't find droid 167183 to disembark from player 0's transporter? error |12:34:16: [recvDroidDisEmbark] Couldn't find droid 167187 to disembark from player 0's transporter? }}}
-- Ticket URL: <http://developer.wz2100.net/ticket/2758> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev