#2770: very strange things happening... apparently vtol lancer viper vtol's can
not construct things... huh?!?!?!? duh!!!
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Reporter: lav_coyote25 | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: master_20110519 | Keywords:
Operating System: Windows Vista | Blocked By:
Blocking: |
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strange things happening - dunno what the heck to think...
{{{
--- Starting log ---
info |08:25:26: [orderDroidBase] VTOL Lancer Viper VTOL cannot
construct things!
info |08:25:26: [orderDroidBase] Assert in Warzone: order.cpp:1620
(isConstructionDroid(psDroid)), last script event: '0
(CALL_DROID_REACH_LOCATION)'
info |08:25:26: [orderDroidBase] VTOL Lancer Viper VTOL cannot
construct things!
info |08:25:26: [orderDroidBase] Assert in Warzone: order.cpp:1620
(isConstructionDroid(psDroid)), last script event: '0
(CALL_DROID_REACH_LOCATION)'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:14: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:14: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |08:51:15: [orderDroidObj] Target is a blueprint
info |08:51:15: [orderDroidObj] Assert in Warzone: order.cpp:2152
(!isBlueprint(psObj)), last script event: 'N/A'
info |09:20:16: [scrBaseObjGet] Invalid object 0F7F0998 of type
-427891075
info |09:20:16: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |09:20:16: [interpRunScript] interpRunScript: could not do var
func
error |09:20:16: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=108)
error |09:20:16: [interpRunScript] Original event ID: 108 (of 122)
error |09:20:16: [interpRunScript] Current event ID: 108 (of 122)
error |09:20:16: [interpRunScript] Call depth : 0
error |09:20:16: [scrOutputCallTrace] *** Script call trace: ***
error |09:20:16: [scrOutputCallTrace] 0: N/A (current event)
info |09:20:16: [interpRunScript] interpRunScript: error while
executing a script
info |09:20:16: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |09:20:16: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |09:20:16: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |09:35:29: [scrBaseObjGet] Invalid object 11C5D328 of type
-444799621
info |09:35:29: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |09:35:29: [interpRunScript] interpRunScript: could not do var
func
error |09:35:29: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=108)
error |09:35:29: [interpRunScript] Original event ID: 108 (of 122)
error |09:35:29: [interpRunScript] Current event ID: 108 (of 122)
error |09:35:29: [interpRunScript] Call depth : 0
error |09:35:29: [scrOutputCallTrace] *** Script call trace: ***
error |09:35:29: [scrOutputCallTrace] 0: N/A (current event)
info |09:35:29: [interpRunScript] interpRunScript: error while
executing a script
info |09:35:29: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |09:35:29: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |09:35:29: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:52:27: [scrBaseObjGet] Invalid object 0F7F0E60 of type 7360
info |10:52:27: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:52:27: [interpRunScript] interpRunScript: could not do var
func
error |10:52:27: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=108)
error |10:52:27: [interpRunScript] Original event ID: 108 (of 122)
error |10:52:27: [interpRunScript] Current event ID: 108 (of 122)
error |10:52:27: [interpRunScript] Call depth : 0
error |10:52:27: [scrOutputCallTrace] *** Script call trace: ***
error |10:52:27: [scrOutputCallTrace] 0: N/A (current event)
info |10:52:27: [interpRunScript] interpRunScript: error while
executing a script
info |10:52:27: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:52:27: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:52:27: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
}}}
--
Ticket URL: <http://developer.wz2100.net/ticket/2770>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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